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Destiny 2 Hotfix


  • Dares of Eternity 
    • Fixed an issue where the activity progress could fail when starting the Lightning Round. 
    • Fixed an issue where scoring UI would not appear in regular Dares of Eternity. 
  • Lost Sectors 
    • Fixed an issue where Legend and Master Lost Sector activities were missing from Game History APIs. 

Europa "Sabotaging Salvation" 

  • Fixed an issue that was blocking players from completing this mission. 

Throne World 

  • Temporarily disabled Deepsight tier 3 chest that were being opened far more quickly than intended for Throne World vendor reputation gains. 
  • Fixed various holes in the world that were allowing players to get out of the environment.
  • The Wellspring: Attack 
    • Fixed several issues that caused the back-middle Wizard during the boss fight to sometimes get trapped inside the pedestal below, blocking activity progression. 
  • Public Events 
    • Fixed Arc shield on Heroic Ether Harvest boss to properly react to Arc damage. 


  • The Lightblade 
      • The Hive boat now starts up properly even if players try to skip past it to the first hallway section below. 

Of Queens and Worms 

  • Fixed an issue where joining late into the quest would not grant progress, blocking the player from acquiring the Parasite Exotic Grenade Launcher. 


  • Fixed issue where the Resonant Rune was using a placeholder icon. 

Gameplay and Investment  


  • Fixed an issue where Titans could generate large amounts of Orbs of Power by rapidly entering and exiting Sparrows while triggering Ward of Dawn bubble. 
  • Fixed the Cataclysm icon size to fit properly in the player HUD. 

Weapon Crafting 

  • Fixed an issue where the crafted weapon Triumph counts were not being displayed properly for certain weapon types. 
  • Fixed an issue where Mementos could drop from activities before players had unlocked Weapon Crafting. 
  • Fixed an issue where the Gambit Memento was not dropping for players who have not purchased The Witch Queen. 
  • Updated a crafting material name to now read correctly as Drowned Alloy instead of Drowned Element. 
  • Fixed Enigma crafting perks to use the correct currencies. 


  • Grave Robber has been re-enabled for Glaives, after being temporarily disabled due to an ammo generation bug. 
  • Hunter dodge can now cancel out of Glaive melee animations. 
  • Fixed a bug where Funnelweb was displaying incorrect magazine values when comparing perks in the inspection screen. 
  • Fixed an issue where some foundry weapons only have their source origin trait. 
  • Fixed The Ragnhild-D shotgun to display the correct zoom. 
  • Fixed an issue where the Häkke Palmyra-B Rocket Launcher has missing/incorrect stats. 
  • Fixed an issue where the Fortissimo-11 had a higher magazine capacity than intended.  
  • Fixed an issue with the Alacrity perk to prevent it from persisting when the weapon is unequipped.  
  • Fixed issue where Grand the Overture catalyst quest description was swapped with the vendor text. 
  • Fixed an issue where the Fortissimo-11 Shotgun had an incorrect magazine stat (this would only have been visible with magazine-increasing perks or mods). 
  • Adjusted weights on Legendary weapons available on Banshee-44 so that the new world pool weapons have an increased chance of dropping. 
  • Fixed an issue where Glaive melee kills did not count towards Glaive kills in a player’s match history. 
  • Fixed an issue where the Outlaw perk appeared twice in the first column for the Crisis Inverted Hand Cannon (second instance has been replaced with Under Pressure). 


  • Sealed Ahamkara Grasps no longer reload Glaive magazines on dealing projectile damage.  
  • High-stat armor rolls have been added as rewards for Player Elected Difficulty campaign missions.  
  • Fixed description of Voltaic Mirror Exotic perk. 
  • Loreley Splendor Helm will now create a Sunspot when casting a barricade. 
      • It will still grant a Sunspot when critically wounded, but now requires and will consume a charged class ability cool down.  
  • Fixed an issue where the Overload Rounds mod was not disrupting the health regeneration of Overload Champions when recovering from a stun. 
  • Fixed an issue where the reduced damage debuff from the Renewal Grasps Exotic was only briefly applied. 
      • Should now affect enemies for duration they remain in Duskfield Grenade's AoE. 
      • Updated Renewal Grasp’s description and Icon. 
  • Fixed an issue where the Virtuous Cloak looked rigid and not free flowing. 


  • Made some new Vanguard Void bounties not available during Void burn weeks. 
  • Fixed an issue where Void volatile explosion kills were not counting for objective progress. 
  • Reduced the completion values for some War Table repeatable bounties. 

New Light 

  • Fixed issue where the quest Meditate on the Light can remain stuck in the player’s quest log if they received it from the postmaster and meditated before retrieving the quest.  
      • Players in this state will now have the stuck quest automatically removed. 
      • Meditate on the Light can now be abandoned and will no longer go to the postmaster if the player’s quest inventory is full. 
  • Fixed an issue where the Riding the Storm subclass quest for Titans and Stoking the Flame subclass quest for Hunters were no longer available at Ikora. 


  • Fixed an issue where the Phoenix Cradle ornament required ownership of Season 8 to purchase. 


  • Fixed an issue where the Seasonal Exotic ship did not have a source to drop from.  
  • Fixed an issue where relative drop chances were not showing properly for Ascendant Alloys in reward previews. 

Platforms and Systems 


  • Fixed an issue where black levels could turn grey or invert due to deprecated calibration settings not being reset for some players.
      • We are still working on a similar issue affecting HDR on Xbox One X that should be fixed in our next update.  


  • Ghost was confused and upside down during the meeting with Caiatl.  
      • Ghost may or may not still be confused, but at least is no longer upside down during the cinematic. 
  • Fixed an issue where players were not able to exchange Synthcord for Synthweave at the Loom. 
  • Increased the cost of pulling weapons and armor from collections to prevent farming Gunsmith reputation.  
      • Rare - 777 Glimmer 
      • Legendary - 1000 Glimmer and 10 Legendary Shards 
      • Exotic - 2500 Glimmer and 20 Legendary Shards 
  • Fixed an issue where the Night's Chill shader was not displaying correctly. 
  • Fixed an issue where some names were not appearing correctly in the Partners section of the game credits. 
  • Various stability and crash fixes. 


  • Spanish Castilian Drifter and Ghost are fully re-recorded to replace sound-alike actors. 
  • Fixed an incorrect translation for the Quick Access Sling weapon mod in German.  
  • The German description on Sunbracers says melee hits activate the perk instead of melee kills. 

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