Game Director Christopher Barrett:
A few weeks ago, we shared a Destiny 2 Development Roadmap
to preview some changes we’re working on for Destiny 2. As we’ve mentioned before, the roadmap is our current best estimate, and we’ll do our best to update you as our plans unfold.
With today’s update we’ve moved a few items out to later releases – this is because we are trying to ensure each feature we add hits a sufficiently high quality bar. So while we really wanted to get Nightfall Strike Unique Weapons into your hands next week to coincide with Nightfall Scoring, it’s more important that each of those rewards live up to the difficulty it will take to earn them. They have to be super cool, so we’re giving the artists extra time to make sure they are... super cool. Mod System Improvements are also still planned, but will not be available when 1.2.0 is released. We’ll give more details on when to expect these changes at a future date.
We also have a big addition we’re eager share – Rumble will be joining 6v6 Iron Banner and Mayhem in our new rotating weekly Crucible playlist in 1.1.4. We want to make sure players have a more diverse set of game modes available in both Crucible and Private Matches. Doubles is also planned to return, but we do not have an exact release date just yet. Keep an eye out for next week’s TWAB where we’ll go into more depth with our future Crucible plans.
There’s lots more we’re eager to talk about in the coming weeks. We promise to be as transparent as possible and keep you updated as we go. We hope you’re along for the ride.