This is an issue with a P2P multiplayer system. It was the same in Halo, melee strikes from both players at the same time would end up killing each other. Destiny would need dedicated servers to fix this issue.
(Which would be great and I wouldn't mind.)
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Edited by MochaKat: 1/14/2015 9:31:29 PMDestiny is already [i]supposedly[/i] already a mix of dedicated and p2p servers. Still a load I say.