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Edited by spatulashack: 12/11/2014 9:44:16 PM
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FORBES ARTICLE: Destiny Must Truly Expand If It Wants To Survive

FROM FORBES: [url=http://www.forbes.com/sites/insertcoin/2014/12/10/destiny-must-truly-expand-if-it-wants-to-survive/]Destiny Must Truly Expand If It Wants To Survive[/url] Looks like the complete lack of "expansion" in this expansion is getting some media attention. The focus of the article is essentially that the failure to include any major new areas to explore in the Dark Below will significantly reduce Destiny's staying power. Opening up new "zones" is pretty important for a game like this that is trying to encourage players to grind and play daily. Discuss... EDIT: Glad to see there is some good debate going on in here but just to be clear for those unwilling to sit down and read through the full article, this isn't a case of someone who hates the game explaining why it is bad. The author clearly loves a lot about the game and he's giving what I believe to be a rather spot-on analysis of the current expansion and the problems Bungie might face in the road ahead if they choose to stay the course . EDIT 2: Before the expansion launched I brought up the possibility of opening up the VOG as well as the Jovian Complex and Seraphim Vault within patrol to help (artificially at least) expand the world and spice things up. After running into the same wall that I always do in Bunker RAS-2 on patrol, it appears they have chosen to keep what precious few new environments they DO have away from those in free-roam who are looking for a change of pace during bounties. That thread can be found [url=http://www.bungie.net/en/Forum/Post/83257585/0/0/1]HERE [/url]. EDIT 3: With the weekly Deej update incoming, I think it would be wise on Bungie's part to begin laying out, in concrete terms, what we can expect from House of Wolves and whether or not a true "expansion" to our Guardian's world is on the horizon in some form. Communication is key here since a lot of these complaints and concerns crop up because vague promises like "new adventures are on the way" become meaningless and don't help players decide whether to move on or to stick with the game. EDIT 4: Some more negative mainstream media attention has cropped up over at CNET. Discussion on that article can be found [url=https://www.bungie.net/en/Forum/Post/83781927/0/0]HERE[/url]

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  • They stated that they made the dark below based on feedback from the initial game, or at least some aspects of it. They said that this expansions reaction will have a significant impact on how bungie thinks about expansion 2. If this is so, let our voices be heard; more areas to explore! My locations of interest: - expand the lost city of freehold on mars, let us go deeper into the buried skyscrapers. Add 6-8 'bubbles' or areas. Most of the assets are already made, assemble new areas with grognok. - Double the size of the hellmouth, let us go further in and actually put chests down there. The third mission of the dark below was beautiful after passing through the chamber of night! More dark areas where we have to use our flashlight. - some place on the reef? - or how about mercury? I want to see the towering Vex structures that have swallowed the mantel of the planet. The art in this game is one of its strongest components. Give us more and let it shine!

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