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Destiny

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Edited by CoreyScot: 11/13/2014 12:44:55 PM
479

The Multi-Million Dollar Question: PvE vs. PvP

PvE

8756

PvP

1220

Please just take a minute or less of your time to participate. What is more important to you in destiny? 50/50 there are no wrong answers here! [b]Update 11/13/14 3:20EST:[/b] Over 8,000 community members have taken part in this poll and here are the results so far! [u]PvE:[/u] 8428 [u]PvP:[/u] 1174 Personally I am a big fan of PvP, but like many others I bought this game for the 'epic' storytelling and co op PvE it was advertised for. Knowing Bungie I expected a lot more from PvP in this game and currently it's just not a go to for competitive multiplayer, but I hope to see improvement in the future. I understand that many people on these forums are PvE players but there seems to be overwhelming demand for new PvE content and I hope to see a weekly update detailing the future of PvE sometime soon so we can all grind happily knowing it will pay off. To those of you who wanted to know where the 'both' option was I intended this to be a black and white question with no neutral answer, that's why the question stated what's [b]most[/b] important. If you didn't vote that's okay 8,000 other people did. This was my first post on these forums and i am very satisfied with the response, as a community we all need to keep up the constructive feedback on our ends and help the devs create a masterpiece!
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  • Edited by Serin Palmer: 10/26/2014 10:15:28 AM
    Both are equally integral and both have massive issues that need fixing in order to give this game any longevity PvE >Boring NPCs with no character >useless vendors (Eva and the gunsmith) >Story >Content >Boring missions >Lack of Variety >Factions and bounties should not require PvP >RNG >Lack Of content >Underpowered High Level Weapons >ability for all committed players to participate in Raids >Light level is stupid just like Radiance was in LOTR >Can't customize gear appearance, perks and be level 30 at the same time >Weekly Mark caps >shouldn't share PvP balance changes >No option or quest to kill Master Rahoo PvP >Map design (too close quarters) >Netcode >General Weapon balance >RNG not rewarding skill >Max level without forcing PvP >Weekly Mark caps >No Asymmetrical gametypes >No Niche gametypes or mini-games (Race, Zombies) >No CTF or Assault

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