First off the thread was started October 21st 2014 . Almost a year ago. Forums were a much different place . A lot less morons trolling.
An Idiot brings up a forum from the depths of forum hell and everyone feels the need to flame or comment. Seriously what the -blam!- is wrong with you asshats. So funny reading these comments
A year later destiny has improved considerably . The taken king is excellent. Have very little complaints on the new dlc.
Original vanilla is still disappointing as hell though .
English
#feedback
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200hrs ... :D
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Laughs at 200 hours. You're a noob. Come back when you have 2,000 hours kid.
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Yeah TTK is much better.
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I'd like to see an arcade where for 10 strange coins you can play halo instead even on ps4
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I totally agree and I like the idea of a firing range in the tower and tower events.
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I can't believe people work so hard to get to lvl 30 and the cap in the first expansion is only lvl 32. Bungie needs to open the game up more. Stop restricting people to small percentage drops and push people to 40. Are u scared? It will make the game more fun. The worst part about this game is repetition. We do the same crap over and over every week in the hope of getting a good drop. Hell usually we are lucky if we get one a week. Stop regulating us like we are kids and grow some. Time to step up to the big boy lvl!!!
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This is a great post...the reason they arent adding these things is because they are too busy with the following: http://www.bungie.net/en/Forum/Post/76739077/0/0/1 Or wait...no...well...I have no idea WHAT they are doing but I will say that it is NOT fixing things.
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can i add 2? -items that are upgraded to current maximum taken from my vault should not show they have upgrades available (considering i already upgraded them, i think i already knew that?) -please PLEASE cause the exotic weapon bounties that your account (or even your character) has already completed to have a lower chance to be on the list of 3 options... seriously, 7 exotic weapon bounties across 3 characters and all i have seen are thorn, invective, and bad juju... =(
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Great list!
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Bump. U have about 150 hours. It tells u in ur stats I agree in this list
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Great post sir... I would also like to add ; 1) have a crucible option to remove the radar.... 2) add timer for strikes and leaderboards... Prizes for top times... 3) give enemies on the strikes the ability to remove time from your time so you encourage fire teams to kill them not run through.
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Jk, oh man it would be awesome of they implemented you're ideas double bump bump
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Shut up Meg!
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We need shit to do in the tower!!! The only fun thing I enjoy doing while I wait is committing suicide near the ledge when you start :P
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You might be interested to know that Bungie's CEO couldn't give a damn what kind of feedback you have if you have played for more than 100 hours. http://www.eurogamer.net/articles/2014-10-29-destinys-first-expansion-the-dark-below-takes-aim-at-story-criticism
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Good post. I want see also less players on single player missions. When u started the game solo I hated seeing level 28 guardians run in and massacre everything and then leave. It takes away from the solo experience and hate having to share levels with higher ranks. Solo should mean just that...... Story gets downgraded when you see masses of people. Tower needs an upgrade also. Along with start players from the tower option as well as ammo synth linked to a direction or d pad control. Or even red is un used in this game on my controller. Add hold red = ammo synth or extra ammo
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Disagree on the more (enemy running to destination public events) they really ruin the expwrience when the only thing at monster with a insane sheild runs when u drop it so fast u need to get on ur sparrow to catch him just to repeat the process and he wins
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Number 7! I met a group of two and the process of accepting their invitation to a fire team was a nightmare. I was removed from my game and the map was reloaded. By the time I entered the map my team was almost done with it.
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Some solid ideas, the two biggest for me out of that bunch are: The quick ammo synth; Going through two screens in the middle of a fight can be suicide although you really don't have a choice. So frustrating. It doesn't have to be bound to the emotes. Put the options on the ghosts HUD. And The disappearing guardians; Sometimes I'm up for making a fire team with randoms, especially when we are likely doing the same daily/weekly/whatever at the same level! I'd like to be able to point at someone in the open world and be told what mission/patrol/bounties/whatever they are doing and at what level.
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Great ideas, never replied to posts before but these def would make the game more appealing to a wider range of people that prefer pve... But one thing I would love to see, is the option to customize certain games, for example: VoG: the baby bumpers and random teleport some hate due to strategy reasons, others love for the challenge, same with the sniper tower section. How about options to enable and disable these options before starting VoG and future raids that increase or decrease percentage chances for gear to make games what the team want to play it as, rather then what bungie wants us to play it as. Similar to skulls in halo... Thoughts??
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Great suggestions! And for myself and other people who come to this forum and roll their eyes at the juvenile posts, THANK YOU for posting a helpful and *courteous* feedback message! If these suggestions are implemented (either here or Destiny 2), it would be absolutely phenomenal. This is one of the best games I've ever played, and this would make it even better.
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Possibly the best post I've read so far, great ideas. The sheer possibilities of this game is exciting and with good feedback like this maybe they will be realised excellent post.
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