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10/16/2014 4:52:46 PM
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Maybe Activision is at fault. They sell millions of copies of Call Of Duty which is now heavily based on multi-player and even though they're different Halo was known for its great online multi-player. I'd like to see what you've wrote implemented as I mostly do PvE and hate having to ( not that I hate it ) go online to earn marks to purchase stuff. I've done ok doing PvE I'm level 28 and have legendary armor, purchased an exotic from Xur and had to buy my legendary auto rifle from my Faction guy after grinding away in the Crucible.
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  • I'm thinking that it has much to do with Activision laying down the law also... But that's the core of my argument. They marketed this game as 95% PvE and that we could play how we want to. That marketing campaign made it seem like Skyrim+Aliens+Guns... needless to say, I was very damn excited. Then to find out that in order to Rp a Faction member, you [u]must[/u] grind out weeks upon weeks in the Crucible to outfit yourself in said Faction's gear... very disappointing. If they would just make this small change, it would do much to even out and possibly erase that perceived/actual bias towards the Crucible.

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  • Because they want mor than 10 of you buying the game plus replay value of its going to last! Lay 100% of the game you bought not just 50%

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