JavaScript is required to use Bungie.net

#feedback

Edited by the ben obiwan: 10/4/2015 4:00:22 PM
239

OLD POST STOP BUMPING. Most wanted patch poll. After 300hrs play time, my thoughts and ideas. Actual feedback.

1. Explanation of end game goals.

1656

2. In game grimoire.

350

4. Rewards for Story Missions on higher difficulty

797

5.Crucible Rewards

284

7. Another way to obtain materials.

477

8. Bounty Improvements.

218

11. Explanations for game mechanics.

123

I have played a lot of Destiny over the last month, I love it, and will be playing for a long time yet. I've fine tuned my Strike attacks with friends, learnt every crucible map, mastered every Story mode, and become well acquainted with the Raid. I love jumping online for the Daily Story, smashing out a few bounties with friends, and tackling PvP for some crucible marks. The weekly challenges are a highlight, everyone seems to be online Tuesday night to dissect the Nightfall, and clean up coins with the heroic. The thing is, I am an exception; in that I forgive Destiny's flaws. I see past the problems and try to focus on only the positive while playing. I encourage all to do this while playing any game, but this does not mean these flaws should go unnoticed. So now, after 300 hours play time, I give you my list of ideas that I believe, after discussion with many of the community, most people will agree will only improve the game. I've tried to avoid bugs, as they will surely be fixed in due time. Please select in Poll which point you agree with most, or leave comments if you disagree with any. We all want Destiny to be a better game, lets not have meaningless arguments, but try and give some constructive criticism and hope that Bungie hears us. To avoid crashing Bungie.net skip able cut scenes will not be in poll. Comments will suffice. [b]1. Explanation of end game goals.[/b] It seems a majority of players simply had no idea what to do after finishing the story. I know that I wanted to level my light to reach Raid level, and I figured I needed to increase my Reputation in the stores to buy legendary gear. But not everyone understood this. That is why people shoot at a cave, there was no clear objective. A proper introduction to the factions, vanguard store, and the huge role that bounties play in levelling these guys up, would give players direction after level 20. [b]2. In game grimoire.[/b] All this would take is an interactive bookcase in the Speakers room or simply a tab in the menu. I understand you would like traffic on the web page, but the fiction on these cards needs to get out there to the people demanding story. It is all beautifully written an entirely wasted. [b]3. Skip able cut scenes.[/b] Why can I not skip the cut scene I have viewed 10 times already? [b]4. Rewards for Story Missions on higher difficulties.[/b] I've heard a few ideas for this. The simplest one is a one off reward for competing each story mission, and that reward increases the higher the difficulty. Another is a Story Mission playlist that would select a mission at random, add modifiers, and rewards players on completion similar to Strike Playlist. When I finished the game I was delighted to see I could replay each mission on 20 26 28 etc. but then immediately let down by the fact that there was simply no point. Most people feel the end game content is slim, but with 20 mission and all these modifiers surely you could work something out. [b]5. Crucible Rewards[/b] Everyone knows this one too well. Bad players being rewarded great gear is infuriating. I would typically play PvP exclusively on any other game. I am decent, and enjoy the crucible, but that constant slap in the face when a bad players get the best rewards has me visiting the crucible less and less. The current loot system discourages good players, and a few of my friends have stopped playing because of this. I'm not sure if there is an easy fix, but I like the idea of point based loot drop, that carries over game to game, like this http://www.bungie.net/en/Forum/Post/72653379/0/0. Loot drops every 2500 points, if you only get 1500 you can get 1000 points next round and get a drop. Everyone gets loot, everyone progresses, but good players feel rewarded. [b]6. Skip able cut scenes.[/b] Why can I not skip the cut scene I have viewed 10 times already? [b]7. Another way to obtain materials. *EDIT - implemented!*[/b] Collecting upgrade materials is boring. Really boring. Like taking out the trash, or washing dishes, it is an actual chore when you need 72 Helium filaments for that new chest piece. Why is there no fun but difficult way to obtain this? Maybe implemented into the bounty system or as rewards for the Story missions on high difficulties (Which would improve 2 problems at once). If I could select a mission on, say, level 26, then every modifier I put on increased the materials I received after completion, I would be so happy. [b]8. Bounty Improvements.[/b] Small changes would make a big difference here. I think I've only seen about 20 vanguard bounties plus Targets and maybe 25 Crucible bounties. If I have to get Double kills with the fusion rifle one more time, I think I'm going to turn it on myself. Have somebody make more bounties, like complete a mission with only shotguns, get 3 melee kills in crucible without dying or get 3 headshots in 3 seconds 3 times in 3 minutes. Planet specific bounties could reward materials, like Kill 200 enemies on Earth for Spinmetal reward. These are just off the top of my head, but bounties are what most players are doing daily, put some effort into making them fun. [b]9. Companion app > Destiny integration.[/b] I cannot see my new Xbox One friends on Bungie.com friends list or in the App. This makes it more difficult than it should be to add members to the small group that I run, and also makes all leader board statistics redundant, as I can only compare with small selection of my friends from Xbox 360. I'm sure this will be fixed eventually, but it has been an ongoing problem since I bought my Xbox One. [b]10. Skip able cut scenes.[/b] Why can I not skip the cut scene I have viewed 10 times already? [b]11. Explanations for game mechanics.[/b] I played the weekly this week (Oct 12th) with a friend who has been playing since launch, but not nearly as much of me. When he joined I pointed out that Void Damage Modifier was on, to which he replied "What is that?". I explained about modifiers and what they do, he was thankful, but then said, "I was actually asking about Void Damage, what is that?". Now this person had been playing the game for about 40 hours, and he is not an idiot, it is just that nowhere throughout the game had it been explained what the damage types are, or that shield colour is effected by same colour damage type. There are other important game mechanics that just seem to be in the game, but never explained. I didn't really mind in the beginning, because I enjoyed learning how everything worked, but I've explained that exact mechanic so many times that I feel like I should be on the Bungie pay role. There is a lot of depth in Destiny, and it requires more explanation. [b]12. Skip able cut scenes.[/b] Getting old yet? So are the cut scenes. Thank You for taking the time to read, please comment, and select option in the poll, I would really like to hear what people think, and hopefully Bungie will hear us too. Edit- It looks like some more interesting bounties are on the way with the DLC, along with extra bounty slots. Edit- Also a lot of the cut scenes can be skipped by going to orbit during 30 second count down after mission, you still get rewards, but a simple 'press x to skip' has been around for a decade, please add this. Edit- The latest patch (Dec 1st) added other ways to get upgrade materials! You can now purchase from the quartermasters (fair price-20 material for 10 marks), patrol bounties give 10, and daily mission on lvl 28 gives 16. This removes what most people would agree is the most boring part of Destiny- the material farm. This is far better than a forum response, thank you for listening to the community Bungie, how about knocking a few more things off this list?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • O M G !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! NO EFFING WAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! FINALLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! An intelligent person with intelligent feedback!!!!!!!!!!! I am SOOOO tired of hearing people calling the game BROKEN because people with more skill but less rank are beating them or because they don't get an exotic item after EVERY game they play in the crucible. It's nothing but a bunch of spoiled cry babies! Then I came across this post and wanted cry because I was so happy someone has something relevant and useful to suggest! So to you sir I say, THANK YOU!!!! For being a gentleman and a scholar! That being said, my feedback to your feedback is this: 11. I am just like your friend. Someone who has been playing since launch but only recently fully understood what modifiers are/meant. I knew there were different types of damage but I thought it was only useful against certain "types" of enemies. (kinda like how Pokemon has "types" of creatures with strengths and weaknesses) I had no idea the color of the shield showed what type of damage to use to take it down. I thought blue shields were "normal shields", purple shields were "slightly stronger shields" and red was "max shields". Obviously I never used Fire weapons. lol. You can imagine how insanely easy the game became once I understood this all. But finding this all out IS part of the game. Just like figuring out the best strategy to beat the raid or any strike. The game would be pretty boring if your ghost showed you all the best locations to take down strike bosses or told you which weapons to equip before going into a new area of the map. Take the current weekly strike for example: I start the strike as a gunslinger with a void fusion rifle (for the minotaurs) but by the time I reach the boss I switch to a bladedancer and equip my Plan C with does Arc damage (for the Captains). Both the Nightfall and weekly heroic became VERY easy once I figured that strategy out but until I did they were pretty challenging.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Okay as far as it goes, but from my personal perspective the most important one is missing: can we have a decent PvE game please? I'm not sure this is the right thread for this, and I know you must have heard this a zillion times, but this game has become very PvP centric. If you like PvP then fair play to you, enjoy yourselves. However, the PvE aspect of this game seems to have been forgotten, and by extension a large chunk of the Destiny community. Whinge over. Good night :-)

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • One thing I would love to see, and has been mentioned, is the ability to trade at least with your fireteam. I'm forced to wonder why that I get a legendary or exotic engram with my Warlock to only have it be a piece of armor for a Hunter... I get that you can dismantle it for parts, but why should you? Excellent post.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I started playing about two weeks after real ease and I can't quit. The game is amazing and u read this and said "wow some one who can sum it all up." You sir have said everything that destiny needs. You missed one tho. More playable content like taking down the barriers in patrol. Or adding like a certain mode where it is designated to exploring only. So thank you very much for being able to put all there just thought I would add that. Very nice being able to see some one not complaining.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by Miofwin: 10/14/2014 12:42:19 AM
      I just want a much, much, much, larger and more extensive game world. I Just like Skyrim, I want to be able to get lost in the world and enter lots more buildings. I still find unexplored areas or caves/dungeons whenever I jump back into Skyrim.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      5 Replies
      • I don't see how tying level to armour worn makes sense. You gain rep in a faction to purchase weapons and armour yet to get to level 30 you need to get armour drops from raids. So if I level up armour to be able to re_stat to strength or discipline, etc, I end up having to discard it in favour of armour that drops randomly, to maintain my level. I no longer think it's worth overly bothering with rep in any one particular faction. So it would be nice for there to be more of a consequence of gaining rep. Also are we destined to be wearing rag tag armour combinations from random drops? Brillliant ideas by the way. Grimoire is definatley grim, worst piece of ui I've seen in a long time.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • Addressing something similar to #12, I had no idea that elemental damage had anything to do with shield colors around an enemy until one of my friends told me when he heard me bitching about shield resists enraging me during epic missions.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Really like your point system for PVP. Have no idea why they never put in extra rewards for high lvl story missions. Challenge alone will make very few people play the same content over and over. When I need to do a target bounty I just set it on the lowest "heroic" setting to get it over with faster. They give better rewards for doing the daily heroic story mission on a higher lvl and it makes me want to beat it on that lvl. I just don't understand why they thought about it on the heroic and not on the regular missions. Super agree on the cutscenes. One thing you didn't mention though, is the dialogue cutscene when loading a mission or strike. It gets really annoying on the strikes/missions that have long dialouge scenes because they keep rambling after it loaded. Can't get to playing till they finish their speech ><. I can understand people wanting to hear it if it's their first time, so make it only skippable if all players press the confirm button. Been done on plenty of other games. Very good post, I'm sure Bungie agrees on alot of it.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • I was going to write something similar, I am glad someone took the time to make a good post about the problems with destiny. For my part I really wish that they will provide us with more way to play the game. I am struggling to find something to do when I have completed my bounties and heroic mission of the day. The fact is I really like a challenge, and replaying the story mission with the level 28 difficulty setting selected is one of the few enjoyable fight I can get now (I have nobody to do the raid with). It's a shame that the only fun activity still available to me do not reward me in any way.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          3 Replies
          • Completely agree with the missions on higher difficulty. A reward of some kind would make a ton of sense and maximizes the developed content.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Agree with the bounties. That takes up most of my time when I play and I want variety

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • It would just be nice if Bungie would read these forums now. Great post.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              1 Reply
              • http://youtu.be/bUIvhQPPCRg Watch this it explains destiny

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • There are 672 hours in one month. You're telling me you played for 45% of the month of September? Wtf.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 Reply
                  • Agree with pretty much everything said here.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    1 Reply
                    • All of your ideas are phenomenal. Coming from this side of the spectrum, you being the hardcore level capper. Bungie should pay attention to your opinion the most. Your demographic will be there when all others have left. Take this to heart, friend... I don't give out compliments frequently.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      1 Reply
                      • I vote for 2,7 and 8.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Good stuff man.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • I really think that we should have more explorable areas with side missions available in the wild that help with story and give certain rewards. A story about how you took up a weapon from a fallen gaurdian in a fireteam during their last stand would be an interesting story than "i just got it from RNG".

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Crafting and making things much more customizable would make this game infinitely better. Every guardian should look different not exactly the same.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • One easy solution get activision the -blam!- out of there

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Better loot system..

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • GUYS GUYS GUYS. To skip the cutscenes, except for the awoken ones, just return to orbit when the countdown starts. You'll still get rewards and all that, you just won't need to watch the cutscenes.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Skip able cut scenes, if they didn't already get the message.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • That's only 200 hours! Lier.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      • Edited by PUAthelas: 10/13/2014 11:06:05 PM
                        what about trading/crafting ? and adding a btter way to communicate in between players and usefull NPCs? a fast travel feature so as not to go to orbit each damn time Saying that I support everything you mention in this post.Props man PS:Oh and be able to store bounties would be nice since I have currently three exotic bounties activated and feel very lazy to do them now...

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        3 4 5 6 7 8 9
                        You are not allowed to view this content.
                        ;
                        preload icon
                        preload icon
                        preload icon