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#feedback

10/13/2014 3:15:09 AM
6

Realistic game improvement ideas

Bungie I have over 250 hours played. I love the game and want to help improve it. Anyone else with Realistic ideas that wouldn't have Bungie change the whole game post here. Here are a few of my ideas to improve the game that wouldn't take much work. - Character cosmetics should be able to be changed at the tower or character select screen. How you ask? Ghost facial reconstruction. The ghost brings you back to life. I'm sure he can do some instant reconstruction and styles on your guardian ;) - Ship upgrades. Just like your guardian, the ship should be able to have shaders and emblem designs on the side at the least. - Ship air strikes during patrol and outdoor missions. I know this is pushing it, but imagine you're pinned down with fellow guardians and one member just charged up his ship super. His ghost projects a holographic interface for the guardian to control the weapons only while the ships flies by and he lights up the battlefield. All while everyone gets to see your badass custom designed ship swooping by for a few seconds! - More side missions! Patrol is so boring and basically farming. Make side missions to go assassinate high level guys on the planets. At the end he should have a loot crate full of that planet's resource and a chance at some ascendant material and a very low chance at purples. - I have more ideas but ran out of time to post!!

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  • Edited by DatGuySolid: 10/13/2014 6:59:58 AM
    Adding to this. One of the major things I hear complaints about is how the game doesn't let you freely explore. That there isn't enough content. This is because the hardcore gamers are running out of fresh content to explore, or fresh tasks to do. In comes new PVE Missions! - There should be a DEFEND and EXPAND mission each week! The guardians are under constant attack, but where and from who? There should be a huge weekly defense mission where up to a 6 man fire team can hold off hordes of incoming enemies. If you can hold off the enemies till the end, you will be rewarded handsomely! -Explore mission! This should open up a new area on one of the planets where guardians have to fight through to the boss that is holding this new zone. Again, if you complete this, then you will be rewarded with upgrade materials and that planet's resource in a chest guarded by the boss. This could happen each week and slightly expand the game! - Also, the patrol missions should have a LEVEL difficulty setting at the beginning. The higher the difficulty you choose, the harder the patrol missions will be and the better the rewards!

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  • "We like to tell big stories and we want people to put the Destiny universe on the same shelf they put Lord of the Rings, Harry Potter, or Star Wars; we've already seen they do that with Halo," ...a coherent story... http://www.gamespot.com/articles/bungie-says-destiny-can-sit-alongside-star-wars-lord-of-the-rings/1100-6413676

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  • Having emblems on the ships would help you know which of your fireteam members is in which ship, which has always bugged me. I recently got a couple rare ships from treasure chests, but nobody will know that it's my ship!

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  • Realisticly not bad ideas

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  • More randomness in the enemy spawns would be nice. I know exactly what type of enemy and how many in pretty much every part of the cosmodrome. Being surprised would be nice

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  • I like these.

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