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Edited by Luomo10: 10/12/2014 2:59:09 PM
19

There is no level advantage in Iron Banner!

I've played 6 matches now where it seemed to be going fine as the lowest level was a 25. I'm level 29 with 1430 armor. Now this last match I was still getting one shotted by a level 11 carrying a fusion rifle that does 109 damage. When level advantages are off it makes sense why I die but what nonsense is this? How is this justified as a level advantage? [b]But don't worry guys! Bungies weekly update on Friday will be ambiguous non-answers and responses about why is a class so cool!![/b] Edit: As on 10/12 Bungie has silenty reduced the amount of crucible rep gained from losing a match from 12 down to 9. It already blew enough when you don't get the Iron Banner win, but now we get less rep for losing too?

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  • My guess is the same dmg scales are in place. here is a bit from a post in our clan forums for Mobs. I bet they did the same thing in PVP so that any lvl can play. Let me know what you think but this would explain why they were still killing you at lower lvls your damage SCALES DOWN TO THAT OF THE ENEMY if you're higher lvl than it (that's why your bullet damage text is grey) and you do reduced damage if you're not the level of your enemy (the same goes for your armor, it scales down to your enemy and you'd take the same damage at lvl 28 as you would lvl 20 from a lvl 4 mob on earth, this is harder to test but trust me, I've done some visual tests and confirmed it) 4 lvl or lower below mob: 100% damage penalty 3 lvl below mob: ~52% damage penalty 2 lvl below mob: ~42% damage penalty (guesstimate since I didn't have the gear to put me to lvl 22) 1 lvl below mob: ~32% damage penalty 0 lvl below or higher than mob: 0% damage penalty TL:DR your light levels affect BOTH your damage output and how much damage you take only UP TO the level of the mobs (i.e. if you're lvl 28, you'll do the same damage and take the same amount of damage from lvl 20 mobs as you would from lvl 24 mobs, there is ZERO difference)

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