So playing Destiny Beta, I was creamed by the enemies and it was very reassuring to see them use cover fire and surround me. But whenever I walked up on a group, or I came up behind them, they seemed the be literally apart of the landscape; they just kind of stood there waiting for someone to walk right friggin in front if them. Maybe Destiny could put in some patrolling mechanics for enemies so they don't seem so bland at first. Don't get me wrong, playing some levels on hard was aggravating, but just maybe at some life to them? Even have them chilling around a campfire (if that's what aliens do) playing some weird alien game or have some of the lower level fallen be skittish if their comrades die. Even when I was scoped in down my sniper in the open world, a group of fallen would just be zoning out, you could easily have a enemy look out with a pair of funky binoculars scouting around. Please fix!
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#feedback
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To me I still see this in the game, and I did post this during the Beta discussions. But I doubt they would be able to fix this within the next month or even fix it at all, because they would have to change several AI mechanics which is very hard and meticulous. But they say the game is going to be around for 10+ years so they will have time for tweaking and fixing the problems that we weed out or express. I know that some people don't see this and that's great! I wish I didn't see this, but even if you didn't find this a problem, walking up on a group of enemies [b]doing[/b] something, like hacky sack, and not "waiting" in their original farming positions. Share your opinions!