So I played the beta with a all 3 characters. I liked the Warlock the most.
So when the full game released I started with a Warlock
I am now lvl 27, and I've managed, but I can't help but feel that some of the Warlock abilities are under-powered.
My biggest problem is the grenade and melee attack. Since the beta they lower these two stats and now they way under-powered.
I feel like no matter how accurate my melee or grenade I cannot get a kill. But a grenade will kill me, even if it's only lingering damage, especially with like the titan, and a melee from either a titan or a hunter will kill me in one blow, even if I have full health.
My melees, even if they are straight to the face. Do you guys agree?
Edit:
I should've specified, this comment was about voidwalker subclass
sunsinger subclass grenades and melee are awesome!
but the voidwalker movement and super are my favorite so I'm sticking with it
Edit 2:
I don't think it has so much to do with the class itself, they all have ups and downs, but i guess i was expecting their melee attack to cause the same damage, especially in PvP and that's not the case, this is where I feel the warlocks melee is way under powered.
and since launch, one of the 'class fixes' is the damage area warlocks create was reduced by 50% (less damage) I think that left it underpowered too.
haha not butthurt just wanted to see what you guys think, maybe if enough people agreed bungie can do something about it,
maybe I'm crazy and nobody agrees with me lol
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Edited by Retro_Spective: 9/28/2014 10:13:43 PMAgreed, the voidwalker is currently underpowered, I think bungie should change nova bomb, vortex grenades back to their original duration, area of effect before the unnecessary nerf they got... It's a magic class, should have a powerful super, grenades because of our lack of armor and agility.