One thing I did not enjoy about the alpha and beta builds was the sense of isolation and loneliness I felt. Usually I only saw 3 or for people in old Russia. Since Destiny is going to be a FPS MMO, I think it should do a better job of living up to the MMO aspect. Each instance and server should be able to have a 77 player capacity. That way I will feel like I am playing with a community and it will make public events feel like a big battle or that I am exploring Bungie's world with an army of guardians.
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Edited by KingSlayerKat: 8/30/2014 4:46:06 PMExcept, it's not an MMO.... I think servers hold 16 people(correct me if I'm wrong) and I think that's enough for one server, though 25-30 would probably be funner considering how big the maps are... also, proximity chat pls.