I would like a engine/summoner type class. Question is can this be implemented without breaking the game mechanics?
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I would like to see a sentinel style class offering a hack boost and a xp boost(won't stack) and their super could spawn an AI duplicate that can lay down cover fire.
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Was thinking more gaige style in borderlands a robot that you augment to give bonuses and support according to what you want. Melee attack with bonuses to health and shields to support the titan a gun damage boost and a ranged attack for gunslinger hunters and a cool down bonus with any attack for warlock support so on.
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Oooooohhh, I though you meant like some Necromancing stuff....
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Na lets leave that to hive wizards shall we? :-)
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Yeah. That topic > GARBAGE
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Edited by Smoking Kilis: 5/25/2014 9:19:41 PMHere is one for you. The operator the operator is to traveller's technology what the warlock is to his magic. Technical savants in all advanced circuitry programming and repairs. The operator is able to use his ghost to its full potential boosting its and his abilities way beyond that of any other guardian. The operator has always been driven to discover lost knowledge and technology. And now with the returning of the darkness his ability's are more needed than ever. there you go bungie if this is on the cards feel free to use it. :-)
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Nice idea, but the name reminisces of Halo..
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Ehh well we would have engineer, technomancer, mecronizer....don't know any ideas?
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Operator