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originally posted in: Skill concerns in Destiny
1/16/2014 2:39:14 AM
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"They essentially always happen by accident," thats a lie, dude some people have spent the entire 10,00 hours of mastery on call of duty. If they want to land a headshot they will. oh and yeah i was kind of disappointed with the news of faster interactions [spoiler]Halo was the first fps i every played. i was 10 and it was at my cousins house in texas. he was playing it and i was was whining about wanting to play shadow the hedgehog, a game that had just come out. I didnt play that many video games but when he game me a controller and killed me 16 times i was hooked. (i also lived in africa so i didnt really hear about new video games like most kids) I remember my joy when i killed him once, i was so excited. so when i played cod for the first time i hated it. it was all so fast there was never the suspense and thrill a good ol one on one held like in halo. This was due to the way halo characters could take more bullets. ( i eventually warmed up to cod)[/spoiler] i am very concerned about this especially because of the type of weapons we are hearing about. imagine if a gjallarhorn sentry could take out a whole team due to good positioning and very few shots
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  • Bear in mind though, that Bungie this time around is making players move based off of ammo, not good weapons. If you want to find enough shots to successfully murder the entire enemy team, you're going to have to hunt around quite a bit, and there's a chance of being ambushed or somesuch--a situation where having the biggest gun won't be enough. Once that happens, you're dead, and they have the ammo.

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  • That's just my personal experience. I don't usually see people aiming right for the head immediately, as potentially missing shots will outweigh the measly 0-1 shot bonus offered by a headshot. If anything, players let the gun recoil carry them into the headshot from the abdomen, which doesn't happen often.

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