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originally posted in:The Iron Legion
originally posted in: Health System in Destiny
Edited by StarkExpanse: 4/3/2013 4:58:51 PM
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I disagree. Not that the way Borderlands does is isn't better, just that it's not necessarily worse. But I will say Borderland's shooter gameplay is better for the type of game it is and if Destiny is similar the same might hold true for it. For a game to have the lasting value that continues after you've done pretty much everything, it needs to have many ways to keep improving your character via leveling and loot and such. And to keep that going as long as possible the combat needs to be very reliant on stats. Headshots being insta-kill with good shooting would destroy the purpose of that. However, headshots are still automatic criticals which are nothing to scoff at. It strays from precision-shooting and more toward the realm of RPG's. Character progression matters just as much as skill. I expect Destiny to be similar. If Bungie expects the game to last the 100's of hours they want, the gameplay is going to have to be more reliant on rewarding the player with evolving character stats over the pure skill of Halo to some extent. That's how these games need to be built to last as long as they should.
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  • Then why can't gameplay be like Fallout 3? You can die rather quick, the enemies get tougher, and you can instakill people. And the stats still matter.

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  • Because they're not making Fallout. They're making Destiny, it's also multiplayer and requires a lot more in order to make a worth while team effort. Insta-kill isn't really in the heart of [i]most[/i] RPG games, especially multiplayer ones.

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