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Destiny

Discuss all things Destiny.

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Edited by linkdude64: 1/25/2013 6:35:56 PM
8

Moderate departures from the "Halo Formula" of the trilogy in ODST and Reach

With the last two Halo games Bungie made, ODST and Reach, it was apparent to me that they [Edit: Bungie] were ready to try very new and different things than what they were doing with Halos 1-3. People who call Halo 3 the "last Halo" are exactly right. The issue is that many seem to assume "If it doesn't fit the established Halo formula, it's bad." Taken on their own merits, ODST and Reach were very creative. A departure from the "Formula." One essential part of what made Halo great was the sense of ownership of the character. Not seeing Master Chiefs/Noble 6/The Rookie's faces; then of course armor permutations going from solid color options in Halo CE to full armor customization in Reach. Seeing as their expansion of these themes was more or less linear, and given the extremely fast evolution of the Halo universe (H3>ODST>Reach are drastically different), Destiny is likely going to be something of an exponential increase in many areas. As for my topic, in terms of customization. I expect there will be a whole lot. This is pretty obvious, but it's the easiest to type about at 12am. If anyone feels like sounding brainy on the internet, I'd love to hear any other themes or trends you have noticed throughout Bungie games, or even just the Halo series. I'm pointing out just one - the theme of personalization and ownership of the player character. Many other possibilities include weapon balance trends, UI trends, HUD trends, anything!

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  • Edited by Malfar: 1/27/2013 2:22:47 AM
    [quote]...If anyone feels like sounding brainy on the internet, I'd love to hear any other themes or trends you have noticed throughout Bungie games, or even just the Halo series...[/quote]One theme I noticed about Bungie, and being true to their motto, they seem to make games that they want to play. This in of it's self is an attribute I greatly respect about Bungie. You can see this with all the games Bungie has produced. There is a sense of love and respect that has been put into their games that shows in every frame.

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    • [quote]There is a sense of love and respect that has been put into their games that shows in every frame.[/quote] [i]This!!![/i] The only word you needed to put in there was the big one. The L-word. I've never played another game which included a big thank you and heart at the end of it. CoD? Too "edgy" to have a heart. Gears of War? As [i]if![/i] The love is in the decision-making, the obvious effort, the skill and dedication, and the way they reach out to their people! Us-people! It's weird, man. I used to be a fan of Linkin Park, and one thing I loved that they did was have a fan club which they used to be involved in. They'd do meet and greets, exclusive signings, give invites to be in music videos, etc. The only other series I've felt the love in was the Legend of Zelda, but that's for another thread, probably. I feel like Bungie is really unique amongst American studios.

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