This is yet another tactic to slow down our progress, remove our options, and hope to keep us further "engaged" by slowing down how fast weove through the rewards pass/gain rewards in general, all to keep us playing longer. That is just beyond toxic. Worse than removing crafting.
Even after slowing our progress to a crawl in EoF with double the light grind, removing crafting and removing vendor Engram focusing (on top of other changes designed to slow us down that are too numerous to list) they just keep thinking up ways to slow down the hamster wheel, probably in the hopes of selling more season pass tier skips. To be clear, they actually didn't replace seasonal challenges, they flat-out removed them.
Now all we have is the same static daily/weekly challenges, and orders. Why? We were obviously moving through the pass way too fast (in their opinion) now they're limiting how much we can do to daily and weekly (not to mention no bounties, which means less XP), no doubt giving less XP too. When will this toxic anti-player sh*t end, Bungie!? This is just yet another effort to pad out their repetitive content by slowing how much we can progress through the rewards system. This is the exact same company that introduced XP gating afterall, this is basically the exact same thing.
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I’m fine with seasonal challenges taken away it was like chores