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Edited by AbsolutZeroGI: 5/3/2024 3:16:02 AM
114

Pantheon isn't very good

Hello. I have 1500 full raid clears, 500 Sherpa runs, every available raid seal, a day 1 completion, low guardian runs on every raid, and flawless runs on most raids. Pantheon is kind of awful. It's not that the idea is bad, it's the execution. The time trial + the low light makes it inaccessible to most players who aren't like me. The problem with that is that most players are not like me. Which means, in order for me to get this done, and do the time trial, I have to gatekeep my fireteam, and I honestly dont like gatekeeping my fireteam. In a normal raid, I can handle a few people who don't have the best meta or the most experience. No big deal. Teach em, tell em where to find meta, etc. For Pantheon, it feels so elitist. I gotta tell clan mates and friends that they need the latest meta (or something close) since a couple of the damage checks can be rough without them (2 flooring caretaker and 2 phasing planets boss). I don't like that. I want to bring my more casual or less experienced friends in and help them have a good time. I'd be doing 3 of these a day if they were more accessible to people who's entire vocabulary doesn't consist of calling everybody "sh*tter". But, they don't want to because there's no reason to if you can't do time trials, and they don't have the very latest damage meta. And then, on top of that, the time trials don't make sense. You have enough time for 2 full Atraks damage phases, but you have to 2-floor caretaker to do it in time. Why? That doesn't really make sense. The additions aren't bad, like the minotaurs in golgy, but combined with everything else,this is an activity designed to be watched on twitch, not played by even half of your existing player base. This should've been done differently.

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  • And i think pantheon should have CP why it do not have it like raid?? Today i just lost 4h of gameplay because some "elite" decide to kick me on third encounter and now i need to restart the pantheon to first encounter thas suck

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  • if they added more rewards outside emblems pantheon will be perfect, and spoiler a raid boss rush mode is not made for every single player

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    • -5 is heroic nightfall. It’s more that the nerfs to linears divinity and things like starfire 1-2 punch etc don’t let you instant nuke raid bosses anymore; or utterly bury people who don’t contribute (at least if you want platinum) It’s not impossible by any means and there are good community guides available. But if you have people undercommunicating or with bad builds it’s going to be a slog same as any other raid It’ll be funny if riven has to be done legit; have personally only ever hit her pinky with a sword

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      • Edited by hazyy-_-hoppz76: 5/3/2024 4:36:57 AM
        Definitely agree on the epic fail of trying to get more people into Raids. This could have been a lot better than just drop you into the encounter, piecemeal together and throw a timer on it. Man.

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        • I don't raid anymore because most of my raid friends have moved on from this game. If they were here, I would have enjoyed Pantheon with them. Simple. Raid is an end game, social co-op gaming activity. You talk, you laugh, blow sh£t up, and enjoy the rewards (whatever that is). I never saw a raid as a necessary activity. Very few LFG say, must have a particular raid weapon (Divinity and back in the days Anarchy). I've never seen a post like 'Must have touch of malice' in a lfg. This diminishes raid reward factor for me and my friends. Hence, the only reason to raid for me was 'social'. Pantheon is a checkpoint bum rush to get specific loot. If you don't raid, then it's not for you. If you want raid rewards, normal raid is much easier, especially with weekly rotator. Bungie lost a lot of players because of content drip feed mechanics and highly competitive AAA gaming market in last 2 years. Pantheon or raiding is least of their problem now. Bringing people back to this game for the next DLC is important for them to get the Sony boot off their proverbial neck. As always, Bungies biggest problem is that they have good ideas but poor executions, but this is nothing new, and Pantheon is not any different from what they announced and what we expected.

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        • I agree. I tried to do some last night, it is a bit too hard at least for the whole group. And I may not be an elitist nor have hundreds of clears but I have done a few of each raids. I am a bit disappointed with the Pantheon game mode. Also, Bungie should’ve made it more playable to try bring more players into doing possibly more future raids, not divide the playerbase even further especially this game is nearly on life support.

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          • i attempted pantheon, couldn’t get past golgoroth. i logged off and played another game. normal players should be able to do this. console players should be able to do this. the platform you use to play shouldn’t be the limitation of whether you can complete content. i won’t be engaging with this content moving forward. it isn’t fun.

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            • Bungle is always crying about low raid participation numbers. And then they do crap like this. Are they incapable of looking in a mirror?

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              • I finally finished this week’s Pantheon (hard to get it done when I have to work) and had some thought about it for a while now. I think these rewards are great maybe for intermittent raiders -someone who done quite a bit of raidings that wants to seek out some challenges and great rewards. But I think bungie should’ve also put in a lighter version for players who are new to raids with maybe regular rewards or have some deepsite weapon choice at the end. When they learned enough, they can go try take on the next level of challenges that are a bit harder with the better rewards/ exotic locked behind it. At least this way there’s an option for many players. Idk. Just my 2 cents?

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              • All endgame activities and especially PvP feels elitist. A huge swathe of the destiny fan base is some of the most toxic, uncooperative, virgin loser a**holes I’ve ever encountered. I’m a casual PvE player who mostly plays solo so for people like me 75% of the game is either unplayable or unenjoyable. Bungie loves designing modes that allow toxic elitists to gatekeep their fireteams, raid activities, etc. This unfortunately has always been the case since D1. Players gatekeeping Kings Fall for only people who have Touch of Malice (when you have to do the raid to get the weapon in the first place) is a prime example. One of the most toxic communities ever and Bungie seems to promote it through their game modes, raid mechanics, etc.

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                • Edited by xDA1TRUREAPERx: 5/4/2024 8:38:34 PM
                  I'm an average playing Disabled Veteran. No titles or major achievements or specific gear. Im fine with it. I just like to play and take my mind off everyday bs. I thought Pantheon would go a different route and burst the scene as a crash course if you will to attract the newer players to raiding. I thought it somewhat would be a challenge and mechanics be broken down simpler some but it didn't.So it is what it is. If they produced it as some kind of contest type stuff for elites or if gamers want bragging rights for completing it good for them. I hope they get the best out of it. Im happy enjoying watching some vids of their exploits if I come across them. But it's not for me.

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                  • Bungo don’t do fun. They made it so streamers can benefit by carrying people through. That’s the only objective, keeps streamers off their back

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                    • Pantheon could have been a great "intro to raiding" mode. But instead they went with a streamer sweat-fest. Which, fine I guess. I just can't seem to put my finger on what Bungie wants this game to be community wise. On one hand they say it's "hang out with your friends and have fun", but on the other hand they make scenarios that turn their own lfg into a toxic, elitist cesspool.

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                      • In my opinion, Pantheon was 100% designed for people streamers and others that don't need anything from it. I thought, at first, Hey I may start raiding again, something I have not done since Leviathan (I don;t count the SotP runs that totally turned my off of raiding due to temperate to others of a couple old clanmates and LFG morons that thought they were gods and could not stay alive long enough to take a breath and then lashed out at everyone else. I loved raids, but thanks to streamers and todays pp attitudes I just won;t set foot back into them. Well unless I find a seriously chill and happy clan to run with again. Sadly they always just quite playing Destiny making me the last clanner standing. [u][b]So for people like AbsolutZeroGI and others like him. Don't quit helping and just having fun, you're a rare treasure in this game!!! [/b][/u]

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                        • I would have preferred an easier mode to help players learn the encounters and still feel rewarded. No timer, and more approachable by players who arent raid regulars (like me). I had run all the raids in D1 and early D2. My clan dropped off and I stopped raiding for the most part. I would like to do more raids, but LFG is just not a fun experience to try to learn raids. So, I will be on the outside looking in. Watching one run is enough to see what its about and know that its not for me especially because this is the lowest difficulty. I hopped into Golgaroth solo just to explore, and farmed kills for blast furnace there while I was at it. It was fun for a bit. I think that this is a missed opportunity to get players into raids. Im not asking for free loot, but it could have helped increase the endgame player count. Instead, I think its kind of gatekeeping the endgame from interested but not very experienced players. So, with that said... I dont think I will be giving this a try. Would have been nice to have an easy training mode with selectable encounters with reduced loot, and the more difficult standard mode.

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                          • lol just did another run where we had this time 3 people that never did those encounters for a guy that claims he got 1500 clears u need to get good

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                            • It was done to prepare people for the Day 1, meaning that it’s intended for people who already know the encounters, know how to raid in general, and have the builds and abilities to handle DPS checks. To assume it was intended for the average player base is wrong. If you want people to learn a raid, why not do the actual raid, which is easier than this activity. Why only learn part of a raid?

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                              • Well you can still complete it relativly easy without doing the time trial. Plat runs are for the best teams.

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                                • Pantheon is supposed to be that way. It's not supposed to be where you learn raids. It's not meant to be a new player activity. It's not meant to be something everyone finds success in. Like it truly boggles my mind how this is ost on anyone or a bad thing. There's SO MANY portions of this game that you can just bot walk into and through for free spins at the slot machine. If you want to play with your casual and less-experienced friends, play a regular raid. Play a dungeon. Do Onslaught. Dares. Something. There's so many options for that. Everything doesn't need to be 100% accessible for everyone.

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                                  • I had no issues with it.

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                                    • Edited by JB187: 5/5/2024 11:26:20 PM
                                      Agreed. I have over 500 raid clears with my clan, multiple day 1 completions, multiple raid seals. I'm not sure who Pantheon is meant for. If this was meant to get newer players into raiding, increasing the difficulty (and adding tormentors and the fire cyclone in the planet room) isn't going to encourage new player participation. So, is it for us hardcore raiders? If so, this wasn't a challenge at all, my clan was able to adjust our builds on the fly to compensate for the increased difficulties and we breezed through and got platinum on all encounters... so is it for the rewards? Well, we've already gotten all red borders, all exotics and done all master encounters for raid seals... what's the incentive for hardcore raiders to do this besides having the Godslayer title? Maybe if they had put the age of triumph ornaments from D1 into Pantheon that would've been an incentive. As it stands currently, the title is the only thing to play for unless you're missing red borders or adept weapons.

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                                      • You ruffled a lot of panties with this one. 😂 “How dare you not like something as much as me!” ❄️

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                                        • Pantheon was really easy, I first tried it with some normal folks and we got full platinum using the right comms and strategies. I could obviously tell these people were not raiders because they didn’t really understand what was going on and Atraks took an hour but it worked out fine and we all walked away easily. In conclusion, Pantheon is easy for the sweats and the casuals. This consistent complaining of “I have to plan my loudout so it sucks” is so tired and outdated.

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                                          • It doesn't really help that it seems a lot of players are also approaching Pantheon, for a lack of a better word, poorly. A couple of days ago, I tried doing a couple of runs of Pantheon and two of the teams I joined tried to use text chat and also did not pay much attention to it or the game feed. They could barely even start a proper damage phase on Golgoroth because everyone was everywhere and no one was giving each other signs of what they were about to do. It was an utter mess. Might've been my fault for joining them because they flagged their Fireteam Finder posts with "Mic not Required", but from what I've seen, a ton of posters on Fireteam Finder hardly make a proper post or flag the right things to begin with. That just makes it harder to find a good team to raid with, which is always the part that drives me nuts. But I wouldn't recommend anyone try Pantheon with text chat. It isn't some raid you can out-level and have a casual stroll through. You absolutely need to be focused and have good communication with your team. I do understand the points made in this post though.

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                                            • [quote]Hello. I have 1500 full raid clears, 500 Sherpa runs, every available raid seal, a day 1 completion, low guardian runs on every raid, and flawless runs on most raids. Pantheon is kind of awful. It's not that the idea is bad, it's the execution. The time trial + the low light makes it inaccessible to most players who aren't like me. The problem with that is that most players are not like me. Which means, in order for me to get this done, and do the time trial, I have to gatekeep my fireteam, and I honestly dont like gatekeeping my fireteam. In a normal raid, I can handle a few people who don't have the best meta or the most experience. No big deal. Teach em, tell em where to find meta, etc. For Pantheon, it feels so elitist. I gotta tell clan mates and friends that they need the latest meta (or something close) since a couple of the damage checks can be rough without them (2 flooring caretaker and 2 phasing planets boss). I don't like that. I want to bring my more casual or less experienced friends in and help them have a good time. I'd be doing 3 of these a day if they were more accessible to people who's entire vocabulary doesn't consist of calling everybody "sh*tter". But, they don't want to because there's no reason to if you can't do time trials, and they don't have the very latest damage meta. And then, on top of that, the time trials don't make sense. You have enough time for 2 full Atraks damage phases, but you have to 2-floor caretaker to do it in time. Why? That doesn't really make sense. The additions aren't bad, like the minotaurs in golgy, but combined with everything else,this is an activity designed to be watched on twitch, not played by even half of your existing player base. This should've been done differently.[/quote] Bro this game is not that hard. I barely raid that much anymore and we cleared it without any trouble. It's not even going to be true contest difficulty. I think legend onslaught was harder.

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                                              • I agree,as someone who has the majority of red boarders and all exotics from raids there is no reason for me to even do these panty difficulties for 4 emblems I'll never use

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