While you have a melee charge and going behind a champion it will allow you to do a special “assassins finisher” at any HP (the attack does more DMG based on strength and things like one two punch) if the attack kills the champion you and near by allies will be granted devour along with giving your spent melee charge back to try and “assassinate” another champion / large health targets / guardians in their super, I’ve always felt like void hunter should be going around and silting throats and retreating back to the darkness as a melee would add some diversity into void hunter because now melee damage matters on something other than arc hunter and that one heavy weight knife exotic
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#destiny2
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Just give them the spectral blade to attack with that does more damage from behind the target (further amplified with Kephri’s Sting equipped).