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Destiny 2

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Edited by OnlyWarlocks: 4/17/2024 9:12:50 PM
5

Void Exotic Hand Cannon Idea

Sounds nice!

33

I don’t like it

20

Exotic weapon states: Double fire frame (the same as wardens law but it functions similar to graviton lance) The first shot has a stronger more consistent version of destabilizing rounds (kinda like gyrefalcons) the second shot deals more DMG, no DMG fall off and suppresses combatants after landing hits with either shot (kind of like slice and centrifuse bar at the same time but DMG is how you turn it on), Catalyst states: loose change to make up for its slow reload speed

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  • Nerf it.

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  • Edited by stinkych33Ze: 4/19/2024 3:41:53 AM
    I like the sound of a Void Heavy Burst exotic, but your idea is insanely busted. Suppression on demand? So it basically has built in Unstop, and on top of that, free Volatile? I mean it would literally rendering Void as a whole useless. Pair this with a Voltshot heavy and Chill Clip Riptide and you can stun every champ in the game just with your weapons. Plus, Graviton is basically the same thing. Cosmology is like a better Destabilizing Rounds, but it doesn’t proc a keyword. I think a better option would be for it to proc a Weakening burst on kills and then gives Volatile Rounds when defeating Weakened Targets.

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    • I would rather give it Repulsor Brace with Desperado, make the intrinsic perk cause a drain health damage-over-time effect that heals the wielder. Yes I do want Desperado on a Hand Cannon.

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    • [quote]Exotic weapon states: Double fire frame (the same as wardens law but it functions similar to graviton lance) The first shot has a stronger version of destabilizing rounds the second shot has no DMG fall off and suppresses combatants after landing hits with either shot (kind of like slice but DMG is how you turn it on), Catalyst states: loose change to make up for its slow reload speed sometimes[/quote] So, basically you want a way to suppress people from any range? That sounds super annoying.

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      • As someone who has no place in Crucible, this sounds pretty cool for PvE. I’d like something different, maybe holding reload after a kill takes your ability energy and your next shot is a larger Child of The Old Gods that makes orbs of power.

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