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Discuss all things Destiny 2.
Edited by Abyss: 2/6/2023 3:44:35 PM
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Playing warlock as of late is just plain disheartening

So here's my problem with how the warlock plays these days.... Its the same as it always has been, It hasn't -blam!- changed at all. The only reason you play warlock is for either well or stasis turrets. That's it. The light 3.0 updates have barely changed anything for how I play the class, Wanna know why? Because no matter what build I make, no matter how useful it is, or how much healing or buffs or add I control I PUMP OUT. Im always shat on for never using a meta loadout or using a gimmicky weapon combo like thorn and necrotic grips and Lumina and boots of the assembler. Apparently Warlocks are only allowed to carry the damn well with phoenix, starfire or lunafactions, and use bleakwatchers on stasis or else your "a -blam!- liability" Because its all about those dps numbers and not having fun right? The warlocks power fantasy is apparently being in forced servitude to other people your playing with rather than your own enjoyment. Edit 1: A lot of people seem to be missing the main point of my gripe here. My MAIN gripe is that AT BASE warlocks have very few things they can do better than other classes. Think about it this way Look at the void warlock, Its main pulls pre-3.0 were bloom and devour, which were made into fragments and which are accessible via fragments on all classes, These being the most powerful fragments as well, and then you have what the other two classes GET AT BASE ON TOP OF THAT, and that's before you get into exotics. Solar warlock has the well of radiance, which is honestly the only reason why people PLAY this subclass. As the neutral game is trash for the most part and is borderline a -blam!- gimmick for the justification of AE in PVP, and even heat rises has become a gun, aside from the well of radiance the only thing this class can really do well with is grenades, and yet other classes can do just as well if not BETTER because Warlock literally requires the setup to go brr and meanwhile any -blam!- titan could just have a room cleared by using its melee and sunspots ALONE. The shittiest part is if you are not using Starfire or phoenix protocol you are essentially THROWING. The solar subclass may be powerful but it is INCREDIBLY dependent on the usage to use specific things to make up for its lack of proc other parts of the solar 3.0 kit that titans and hunters get simply from their fragments, and phoenix dive becoming a -blam!- class ability is easily the most irritating part of this. For context, Hunters can use the ambush and shatter dive and have all of the benefits that proc from that every couple of seconds. Warlocks gotta wait for a whole -blam!- -blam!- minute for that for some lackluster healing and AOE that can only really be utilized when using heat rises, which is the shittiest -blam!- aspect of the tree that was then MADE INTO A GUN, and while yes the manticore is a -blam!- horrible weapon but the fact remains that it is STILL giving away heat rises. And then there's the arc... OH BOY, where do I begin with this, Let's start with the amplified buff, which actually hurts warlocks more than it helps them, Why? because it -blam!- with how our glides work, as most of the time warlocks are trying to keep their mobility low to make sure they can burst forward. While this is not a super big deal in Pve it can REALLY hurt a warlock player in PVP on the arc subclass. As per tradition the 3.0 subclass, before exotics, only has two real things going for it the arc souls, which are barely effective in endgame PvE, and then the lightning surge melee aspect in PVP. The Supers are still particularly lackluster even after the recent buffs to storm trance. Arc traces being given to every single subclass, you know that thing that made middle tree storm caller so powerful? Give it to the other classes, Arc web? yeah, let's water it down and make it a fragment that synergizes better with the other two classes. Grenades? HAHA Hey look a titan with Heart of innermost light is throwing storm grenades, and a hunter with a -blam!- lightning javelin are over there laughing. "bUT FaLlEN SuNStAR GIVES YoU SO MANY MorE arC tRAcES " "CroWn oF TemPeST MaKEs yOUr sUPEr LAsT ForEver". Bro my point is that 3.0 light subclasses were supposed to open up the door for VARIETY and yet warlocks for some -blam!- reason got snubbed with watered-down versions of their 2.0 subclasses with Arc being somehow WORSE then it's 2.0 versions. Where Titans and hunters get to enjoy their 3.0 offerings, the way warlock has been played at based has not been changed and the fact that we are limited to our exotics while Titans and Hunters can go into most endgame -blam!- without an exotic and still slay our, it their exotics that push it over the top and its almost BRAIN DEAD how little effort it takes to set up. This is why I am saying that it is disheartening, Not for the sake of -blam!- or lack of trying, but because I spent too much time trying to make a build that can put me on the same level of efficient play that I can achieve on Titan or Hunter, But no matter what Titan and Hunter do what warlocks can do BUT BETTER because they have their own unique abilities ON TOP of what warlocks have. Wanna know why I personally love Stasis IN GENERAL? It's because each class has something Unique about itself that makes it superior to others, and yet warlocks get chastised for not using the most meta options available instead of being able to actually experiment with other stuff. When you play warlock, especially in pve, You HAVE TO go with either phoenix protocol well or starfire protocol or YOUR THROWING, You have to go with slova bomb with nezareks sin or YOUR THROWING, you need to go with -blam!- fallen sunstar or else you being on arc is a -blam!- waste of time, Stasis is the only subclass you can really do anything you really want like the majority of the other subclasses on other subclasses. At the end of the day Warlocks do not have the luxury of experimenting with other things because if they aren't using the most meta picks produced by the damn brain trust on youtube, and if you don't use the meta, you are in fact THROWING. I cannot tell you how ANNOYING it is to be told to use the meta option by foreheads who main different classes. This is coming from someone who finds themselves playing with meta slaves ( mainly PVE) a good deal who will literally rail into the ground for not using the most optimal -blam!- out there. So forgive me for feeling a bit salty for having to play the same -blam!- way since forsaken came out and not being -blam!- allowed to try something -blam!- fun for once.
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  • I just wish they would stop taking away the parts that made warlock unique and giving it to the other classes. The 3.0 subclass changes were disheartening.

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  • Actually I've been having quite a bit of fun with my Warlock this season.

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  • If the only thing broodweaver does is summon projectiles, I’ll finish the campaign on not broodweaver and uninstall the game. They have completely lost what it is to be a mage. You just know this class is going to suck in PvP because they can’t make the spawn strong. And I pretty much don’t enjoy running any other subclass in crucible, they just feel really weird and disjointed since 3.0 and shadebinder is good but requires so much to make it work in just sick of spending so much time trying builds and seeing average to below average results.

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    • Thats part of the reason I gave up raiding, the second well of radiance was introduced I knew we were gonna be stuck on that subclass for pve. Im at a point where I rather bungie removed well of radiance but buff the heck out of everything else. I never picked my warlock because I wanted to play support. I picked warlock in D1 because it was advertised as the mage class, not a support class. The rift is another ability I wish never made it into the game.

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    • Edited by SwiftAxis6: 2/4/2023 5:53:21 PM
      I’d be with you except warlocks are a shred away from being the best class, well is INVALUABLE and trumps bubble or tether. Stasis is the best on warlocks with the turrets. Void is fantastic with devour and the child of the old gods, contraverse takes the nades to another level. Arc is now viable with the Fallen Sunstar and Coldheart, traces and abilities galore! if they buffed chaos reach a bit I reckon it would be great DPS and it’s fun. If you’re doing endgame remember it’s a challenge not a cakewalk, it’s intended to narrow your options and make you play as a team, otherwise everyone would solo Vow with Kyvostov on easy mode. Every class has a role and warlocks are naturally more support than the others. If you want to use another class go ahead, that’s why there’s 3 options for you. And if you’re really struggling check YouTube for the build you want, there’s so many small streamers making weird builds using off meta stuff and trying to schlapp with it. Failing all of that remember, when the fun stops, stop.

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    • Ive actually made quite abit of great builds for the warlocks as of late. My freind is easily face tanking everything with the absurd self heal build i gave him. Glaives work with Karnsteins, Winters Guile, and necrotic grips. They also deal great chunk damage and swing fast. The mod this season makes them absurd at face tanking any amount of damage. You dont have to use thorn or Ostio striga with Necrotic grips wither to get the best of them. You can actually make good melee focused builds with them with any of the classes. Makes All of you melee strikes deal enough damage to half most Majors around with just the one hit. They also again work with Glaives melee. Warlocks are in a fine spot right now. I can see them getting some small buffs to even it out but its a build heavy class. Probably more so than any other class in game. Its just about working out what works for YOU! You can whine about having to use well all you want but consider you have the best team support super in game and people love having you in groups. All the whining will do is have them change well to something bad so your forced more into other subclasses. And alot of warlocks ask for extremly absurd buffs to supers like making chaos reach do 3 times as much damage as any other super while having a fast cooldown. Or making it so Nova bomb deals as much as a Falling Star Crash without needing a Exotic. Its annoying as heck to listen too and gives people the assumption that all warlocks are whiny little brats.

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      • Hunter is easy mode Titan is middle road Warlock is hard mode. If you main warlock your the best player😛

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        • Edited by Joulevette12: 2/4/2023 2:39:44 AM
          What they need to do is go back and add more 1 more slots to certain aspects I think that will help and solve the problem Warlock is the only class that have 4 slots in all classes while titan and Hunters are able to use 5 on certain builds Aspects that need to have 3 fragment slots Frost Pulse Electrostatic Mind Icarus Dodge Juggernaut Cyroclasm Tempest Strike Shatter dive ( 2 slots) Winter shroud These need more slots because they are not worth trading off other aspects with better benefits make it so the fragments are worth the equal trade off

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          • All of the 3.0 subclass updates for warlocks have issues. Arc warlock is worse than it was pre 3.0. you need crest of the fallen sunstar to make ionic traces as good as they were pre 3.0. Both arc supers still suck. Speed boost makes the warlock jump slower, since speed boost messes with your momentum. Void warlock lost damage boosts on the overcharge grenades, devour was given to everyone with easy activation. Having the melee that gets used regardless of kill makes devour harder to proc, no longer able to consume an ability without an exotic to proc devour. Solar warlock bottom tree dawnblade gone, benevolent dawn gone. Turning grenades into healing nades gone (goodbye double healing nade Starfire build). Daybreak super arguably the worst super in the game. All 3 warlock light subclasses feel incomplete without an exotic, the exotics make the subclasses work, exotics are supposed to benefit the subclass not be the entire subclass.

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            • I stopped playing for a year just recently came back started witch queen. And I'm very disappointed in what they have done to the warlock it's just not viable for pvp compared to the other classes.

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              • I haven't been a warlock main for a couple of seasons now. I loved stormcaller and now it struggles to find its place in the game. Stormtrance is ad clear but my guns do that fine and other supers are just better ad clear. Chaos Reach was once king of DPS supers as it should be since you're locked into DPS for an extended period of time, now it's worthless as a DPS tool unless you want to maybe kill a champion, but even then you need your team mates to stun it for you if it's overload or barrier otherwise it's wasted. People still somehow think its a viable DPS tool in raids and comparable to Gathering Storm or Thundercrash but they ignore the fact that both those supers allow for extra DPS via heavy weapons after they're thrown out. Chaos Reach does [i]maybe[/i] the same damage as them but locks you out of that extra damage time so it's overall simply less.

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              • I don’t mind the rework they did for 3.0 Voidwalker/Dawnblade but Stormcaller, they went way too far with the changes. Nowadays, if you want Arc, Hunter and Titan got it, Warlock don’t have one now. Bleak Watcher and Osmiomancy still makes Shadebinder pretty meta in aera control (especially in high level activities where you’re underleveled since enemies can reach a point where tanking in Well gets you killed).

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              • Yeah, its been disheartening all year. Ehroar buildcrafter supremo covered it well in his https://youtu.be/T2ZNz_KmrF4 Others have done the same on how this played out for PvP - similar picture. This time last Expansion I was ordering the Collector's Deluxe Edition, and because of what and how they've handled Warlock in PvE and PvP including all the relevant ecosystems such as Exotics, this expansion I'm buying nothing whatsoever and going Free to Play. Well handled Bungie.

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              • Lmao fusion nade well lock is the highest Damage character in the game... Idk what it is you warlock whiners want?

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              • Devour Warlock is amazing.

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                • Hunters run invis and tether and titans run bubble. It’s the same for all.

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                  • YouTube has a lot of videos on how to use each class effectively in both pvp and pve. Are warlocks as beastly as they were in d1? Hell no, but there are some really good setups for them.

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                  • W(oe is me)arlocks.

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                  • Void warlock is top tier. If You actually think warlocks are bad you should just stop playing destiny 2.

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                    • Confirmed skill issue

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                    • Try void or stasis those are pretty solid. I hate how they killed off solar and arc warlock.

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                    • when abilities get shafted of course the ability reliant class get shafted to. I miss playing warlock but I refuse to play solar for another 4 years or stasis in its weakened state. I only play hunter and titan the warlock is just item space now.

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                    • Hey wait.... Wasn't this a post about iron banner and warlocks???

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                    • Ya a lot of our best builds are being trees, but stormcaller can deviate from it if you use plunders weapons (for foundry perk, right hook) (but if you rather not a weapon with pugilist and voltshot will work) fallen sunstar, and the arc slide melee and because the ability regen is so insane you can pretty much chain kill after kill with out ever having to run out of abilities and if there’s too much of a lull or your teammates stole some kills your secondary is your pull cord to get the engine running again. Voidwalker can be good too frankly with devour you can’t go wrong, I’ve become partial to running it with ruinous effigy and volatile rounds. But I completely agree dawnblade and shadebinder are pretty dull and I straight up refuse to play dawnblade because of it, shadebinder just happens to be the lesser of two evils for me.

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                      • Scorch builds exist. Ionic trace builds exist. Void nade spam exists. Just look at any creator, there are tons of builds to slap together for any class

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                      • I find warlock being really good at solo play. Most abilities need kills to actually activate, and due to server lag, you’ll end up shooting at guys that someone else has already killed. Playing with others actually stunts your abilities. When I used to raid (clan fell apart). I could solo sections that usually required multiple people just because of kills leading to ability spam. It doesn’t work very well in pvp because you need kills to get kills. Overall I really enjoy the warlock, but after lightfall (unless i suddenly get people to play with) I will likely drop destiny.

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