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Edited by Bexanorr: 12/8/2022 3:17:58 PM
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Crown of Tempest Ornament shading weirdly

PLATFORM: Steam SYSTEM INFO: CPU: Intel Core i5 10400F GPU: Nvidia GeForce GTX 1660 SUPER RAM: 16GB GPU Driver Version: 31.0.15.1694 OS Version: Windows 10 Home 21H2 ISSUE: Shader Error with the Crown of Tempest Ornament "Sovereign Signal". REPRO STEPS: 1. Equip the Sovereign Signal exotic ornamnet for the Crown of Tempest. 2. Apply any shader in the game to the armor piece. ACTUAL RESULT: The Crystal part of the helmet ends up having a matte leather-like texture. EXPECTED RESULT: It's default look is of a crystal, and I assume it's supposed to be textured as a metallic surface normally. LINKS: A video i uploaded to Twitter demonsrating how it looks. There are a few images in the replies making further comparisons as well. https://twitter.com/bexan0rr/status/1600867317008977921?s=20&t=jvFifrpji_4EYOrva77IRg NOTES: The crystal section of the helmet is consistantly textured in the same way as leather surfaces on armor pieces when a shader is applied. In both the normal version and the other ornaments for this armor piece the Crystal part of the helmet is unaffected by shaders. I have no way of knowing if this is how it's supposed to look but i feel like it looks strange enough to warrant making a post pointing it out.

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