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Destiny 2

Discuss all things Destiny 2.
Edited by Ferus Lux: 10/24/2022 10:10:53 PM
7

Forerunner is a problem.

And not in the way you think. Its damage and aim assist is fine, It just needs lens glare of some kind so I can tell when someone has it equipped so I don't over commit to a gunfight and get shot twice and take the third shot even as I dip back into cover. Also, it's aim down sight speed is too fast. It's extremely easy to use in ALL ranges and should atleast require some foresight and planning and punish you for bad positioning. Other than that, loving the new Sidearm changes. The primary ones actually feel like Destiny guns now whereas before they were all floaty and had shots blooming out and not registering. Edit: The current glare is too hard to see.

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  • Full disclosure, I've really been enjoying Forerunner since Jade Rabbit weekend I think it's fine where it is, it operates as basically one of the Mag Howl HCs, with some extra Oomph to justify both its Special Ammo usage and Exotic slot. It's fantastic at punishing people who are out of position, but will have the wind knocked out of its sails if anyone realizes you can bait two shots and go back into cover. It also has a bad time against things that dish out high flinch, like a Explosive Fatebringer will send my aim to the moon Maybe the light could be brighter, but that green is there and if I know I'm against one, I'm always looking out for it Definitely lends itself well to the Trials environment with it having enough ammo to take down two people with a shot of wiggle room, and can be lethal for team fights Don't think it needs any actual changes yet, and am curious to see how things settle now that people realize what Forerunner can do

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