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Destiny 2

Discuss all things Destiny 2.
9/20/2022 8:22:35 PM
1

Raid and Crafted Weapons.

*Normal versions can no longer be crafted. Instead they have a x% chance to roll enhanced perks. This would make the weapons inherently more valuable if your just unable to do harder content or have a dependable group and give a bit more value towards spoils. *ONLY master versions of the weapons can be used towards a crafted version. Along with a higher chance to earn enhanced perks. Which could save you on having to worry about crafting it or just resources in general. I think it would add a certain layer of excitement towards weapon drops in general because if a weapon can be crafted, do you really even bother with random versions of it that are not enhanced? *"Nuke Option" My personal pick. Remove all crafting of any future raid/possible dungeons. Then combine 1&2 as the standard. Possibly add in a few hand selected perks that only can roll on master versions of weapons ex. Meganeura, onslaught, and perks you wouldn't normally find on a gun type like Killing tally on Fusion or Sniper. Also, if you're going to introduce another raid exotic Sparrow make it as fast as always on time or it's completely pointless.

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