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originally posted in: Nerf hunter jump/invisibility
2/27/2022 7:26:09 PM
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Invis has been here since D1 and never changed. We have been able to be invis 24/7 since base D2 and it was never a problem up intill you crybaby's got litterally everything else nerfed on hunter...so we have nothing else left to use. Stasis hunter has NOTHING. Golden gun is bad in every way. Arcstrider is slower than base titan or warlock jumps. Blade barrage is the worst thing ever after all the nerfs. So we only have invis that is even remotely good. If invis gets nerfed you nerfhearders will just complain about the next thing hunters use and then the next thing...and then the next thing. Because thats what you have been doing so far every week. Also its void 3.0
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  • If Hunter invis didn't get less spam-y, then it would be fine. And other classes can be annoying too. Titans with their barricades and Warlocks with their Axions.

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  • [quote]Stasis hunter has NOTHING[/quote] Winter's shroud is pretty good

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  • Edited by tprovo: 2/27/2022 11:09:55 PM
    Idk man GG is still cracked. If you are getting teamshot out of it it's a you problem. Choose better engagements and shoot them faster Just waiting for Solar 3.0 for it to be even better

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  • Literally almost everything you said is false. I’m using stasis hunter now over void 3.0 and it’s definitely good. Golden gun is amazing in 6’s. Arc strider bottom tree is literally an S tier super. Only think remotely true is the blade barrage being trash. And no hunters have not always been able to go invis whenever they want but now they can and yes it’s very annoying. Even though I’m also playing hunter. Makes me wonna use the same crutch. Imagine never knowing when or where you enemy is going to challenge you from in a game that’s so dependent on the radar. It’s literally free asf if you run invis hunter.

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  • Everything i said is a fact. You using stasis hunter doesnt change that it has nothing. Slow does nothing anymore...and stasis hunter is all about slow. Every arc hunter super is the same...and slower than a skating titan and lock. Golden gun is trash in 6's because they teamshot you easily without a shield. And invis is overrated. It got nerfed in duration and is easier to see this season.

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  • Hunters are still amazing. Arcstaff is S tier, Revenant isn’t broken anymore but it’s still good, Golden gun is good in the right hands, and now nightstalker is more relevant.

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  • Arcstaff is B tier at most. Its slow and a melee super. Only S tier supers are warlock stasis and titan stasis because they have no counters. Warlock has homing freeze bolts and titan makes walls so people cant shoot it ..and those walls give it health and shield when broken and give it extra damage resist when nearby.

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  • Edited by Meaga: 2/28/2022 4:17:43 PM
    TITAN STASIS? S TIER?! Dude you’re nuts. Stasis titan is easy to kill. Super tier list IMO S: Arc staff, TTD(hard to use but great), centinal, missile slam. A: Goldy, spectral blades, fists, bubble, hammers, warlock stasis, nova bomb B: quiver, squall, middle tree hammer, storm C: behemoth, black hole tether, well, chaos F: blade barrage, nova warp

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  • 🤣🤣🤣🤣 You are such an obvious troll. Top tier players made tier lists and you are wrong on each one.

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  • Who is “top tier”

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  • I main arc, it is S tier. Balanced, but S tier.

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  • Its far from S tier. Because S tier has no counters. Arcstrider you can run away from and kill by yourself .

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  • Not if that arcstrider has good movement. Arc is the best super killer, the best neutral game and has CRAZY duration. I main it, I have maimed arc hunter since D1 day 1, the super either needs a longer cooldown, or less duration.

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  • Lol. Obvious lies. Its the shortest roaming super and the slowest.

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  • Edited by Meaga: 2/28/2022 1:26:41 PM
    You actually might be lost. Go look at my class playtime split, it’s like 85% hunter. All I do is run arc staff. It lasts CRAZY long.

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  • It lasts 20 seconds. Shorter than other roaming supers. Maul is 30 seconds. Storm and winters wrath and dawnblade is 25. FoH is also 25 seconds. Its the shortest.

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  • Duration WHILE ATTACKING genius. A super doesn’t matter if you don’t use it. https://devtrackers.gg/destiny2/p/bdc5027e-updated-list-of-super-damage-resistance-and-duration-includes-analysis

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  • I meant attacking and non attacking. Attacking arcstrider lasts 7 seconds vs other supers 10 and hammer titan 15.

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  • No, it doesn’t, look at the link. It has one of the longest while attacking durations in the game.

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  • It doesnt. Its 7 seconds. Proven over a thousand times.

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  • You’re wrong, there isn’t another way to put it

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  • Edited by Guardian1683: 2/27/2022 8:24:14 PM
    Arc staff is a counter super. If you want to use it to initiate, then use it when close to your target. If it’s “slow” you’re popping it way too far from whatever you’re trying to get (arcstaff main btw). Tempest strike is 130 damage with a massive hit box and buffs weapon stats. You can 1v1 any super and WIN unless you’re up against a behemoth titan.

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  • Tempest strike has a tiny hitbox and only buffs reload it misses anyone who strafes. Itvalso loses to FoH / thundercrash/sentinel /chaos reach/nova bomb and any gun that pierces through its gaurd.

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  • Edited by Guardian1683: 2/27/2022 10:58:41 PM
    You can block thundercrash and nova, oneshot Striker, chaos is easy to bait, and you can deflect the sentinel shield for 3x damage to oneshot or break thier guard or slam behind them. Also make use of your infinite dodges. No real reason why trace rifles should be getting you.

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  • Nova and thundercrash can land next to you..killing you. Chaos reach is instant and cant be lured out. FoH slam will kill you in 1 hit if it lands next to you. Sentinel outlasts you if you both block and it can block you to death.

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