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originally posted in: What Trials Needs
2/25/2021 12:33:58 PM
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I mean flawless players should definitely get moved to a different Playlist or not be able to farm flawless loot. That should be the incentive for flawless players to go into the other playlist.if ot were back to the d1 days u only got 3 shots at the flawless reward all week, but people still played after flawless. U know why they played after flawless on their flawless cards because there were some cool rewards and there was no reason to reset, unless u were carrying. Give the scarab emblem back, make the ship sparrow and flawless shader all random drops on flawless cards only and only make the flawless reward farmable in the flawless Playlist. So simple and a much healthier trials Playlist overall.
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    That's not true at all. The people who can't go flawless now would still leave after they went flawless in your proposed system, if the achieved it then. They wouldn't keep playing, simply because they would then get added to the flawless pool and then be in the same situation they are in now. And the people who already go flawless now pretty much see no improvement at all. There is already a ghost shell, sparrow, etc. That is a terrible idea. It only makes flawless easier. Adds almost no incentive for casual players to keep playing.

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  • Not once did I say anything about people getting flawless and then leaving. I said trials overall would be healthier, and it would be so many more people would play. People don't play now because if u are average u will get stomped. If u want more people to play the game mode u put the best of the best in a different playlist, with some good incentive. This is why sbmm is in my opinion good, it draws in more players. More people will play if they are playing people in their skill level, and the best players won't leave because they have invested too much into the product.

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    You didn't have to? Think about it. Now: People play and get stomped by people who got flawless already. So they don't play. They leave the playlist and don't come back. Your solution: People can't match people who have gone flawless. This makes it easier to go flawless as the week progresses. But once someone goes flawless, they'll be in the same pool of players who have gone flawless (same pool we have currently). What does that mean? They will get stomped again. And then they will leave. Again. Your solution leads to the same problem we have now. That is not healthier at all. That's just a handout added to the same situation at the very best. It's just a lazy, band-aid fix.

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