When bungie stated gaining bright dust would be more accessible through multiple bounties I had high hopes but once again they took a nose dive. Honestly the previous system of dismantling gears from engrams per level felt more beneficial and worth it. Now you make grinding bloody diabolical with an insultingly low amount of bright dust per bounty compared to the prices in the store, and a small chance of getting some per engrams which hardy come by themselves. At best you could make it more accessible for players who enjoy the grind for cosmetics with some hope of a rewarding (*more fun) consistent grind. Because by consistently pushing players to actually spend money on basic collectables is poor taste. I have no problem of having exclusive cosmetics for silver available to people who are willing to purchase them. But AT LEAST take into consideration the community who wants to collect and grind without the looming pressure of using money, especially with festival of the list coming by as it should be more enjoyable
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Make bright dust more easily available
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It’s not in poor taste to sell cosmetics for real money. Designer makes clothing; sells for money makes profit. Video game designer makes avatar clothing, sells for money makes profit! I could care less about anything in the store, never spent money on any games cosmetics, never will. Maybe that’s why I have +80,000 bright dust! I always dismantled and never spent! As far as bounties go, I started season with 80k bright dust and just by playing the game not focusing on which bounties even have it. I’m at 85k now and spent 3,600 on the legs last week. 1,200 a pop. So in actuality I earned like 3,000 a week!
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I saw this coming. Spread out bright dust was an excuse to lessen the amounts given. It’s clearly meant to be silver only
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"we're making bright dust earnable through various activities." a couple of bounties that reward you with 20 bright dust per bounty.
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I agree they need to increase the amount of bright dust from bounties.
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But it was Activision's fault