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Edited by DuBChiri2: 10/4/2019 1:45:54 AMHe was exaggerating. It hits at 28 meters normally now.
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I was exaggerating because I hadn't tested anything yet. And the main focus of my post was the treatment of MM and Ace. I added some stuff to clarify that. Right now past 25 meters or so, MM experiences damage falloff and it's bonus damage is entirely gone rather quickly, and then past 28 meters it's damage falloff is normal. So past that mark, MM does absolutely no additional damage. None at all.
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I don't know what to say to that really. I thought adding more harsh fall off at its maximum range would've made it more balanced. Not sure why they went the route they did.
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I'm in the same boat man. No clue.