As the title has said, I think we have too many currencies in this game. One for each planetary vendor, crucible and vanguard tokens, dark fragments, ghost fragments, modulus reports, mod components, ballistics logs, eververse bounty notes, black armory schematics, tinctures, prime synths, gunsmith materials, rasputin armory codes, decrypted cache keys, and of course, the current hot topic, masterwork cores. This just leads to a more cluttered consumable tab, and makes things more complicated than they need to be. Basically every vendor has their own currency. And dont get me started on having caps for these currencies (ghost fragments, I'm looking at you). I think bounties, no matter what kind, should be bought with glimmer. One material per planet is fine, get rid of eververse bounty notes and ghost shell fragments (again, bounties are bought with glimmer) and remove the black armour schematics allowing black armory mods to be bought for mod components like banshee. Dark fragments are ok, because you can buy blind well charges with them.
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1 ReplyI have 130,000 resplendent pugwidgets and 70,000 flamboyant raisinets. They're easy to get if you just put in the time you filthy casual.