Optimal TTK is too heavily weighted towards crits on these weapons that are not precision weapons. An increase to body shot damage to make the TTK more consistent would be appreciated. Either that or reduce their recoil so I can actually hit where I'm aiming.
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Sidearms could also benefit from higher bodyshot damage. Some higher range would be good.
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Edited by MythosPraxis: 1/29/2019 4:39:56 AMSMGs need some love all around right now. I took one into Gofanon the other day and it was fun. They aren’t really viable in most circumstances though because of the balance shift in the new ammo economy for what were previously heavy weapons. They need a bit of a buff. I don’t know what aside from damage, but they don’t have much of a place right now because of the new uptime of shotties.
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SMG's suck harder than an industrial strength hoover. They shoot faster than a virgin having his first time, have the accuracy and range of a blind man with a shotgun and buck harder than my last girlfriend. They need help.