You think you want a skill based game, but, I don't think you do.
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It should just be based on time. Broadsword is a fine example of this. It’s a long grind (my personal opinion is that the grind isn’t long enough, actually) but if you just do the steps, you’re guaranteed to get the gun. Simple, fun, no rng.
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I agree wholeheartedly dude. I just recently got mine, and even I can say a couple steps could've been added to the quest line.
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The current state of crucible is a good example. No lifers in there all the time.
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It would be nice tbh.
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Bingo