Annnnnnnd here, we, go.
[quote][url=https://imgur.com/a/AG8mpo2][/url][url=https://imgur.com/a/AG8mpo2]https://imgur.com/a/AG8mpo2[/url]
I had too much fun with this.[/quote]
Thank you user, Levi for this wonderful meme.
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Nova warp is ridiculous. They super across the whole map. I don't know what is worse nova warp or hunters blade barrage.
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I like how with arcstrider everyone rushes to get it nerfed, but with nova warp everyone rushes to defend it. It’s literally a better arcstrider. It’s a whole lotta hypocrisy man.
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Its range is OP. It can destroy a sleeping tether without it deploying. Also hit through walls and stupidly high amount of energy. Do something about the range and wall hacks and it's good lol.
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I’ve managed to suppress a few with my Sentinal Titan. My timing isn’t great, but when it works, I feel like I’ve saved my entire team from getting destroyed. While active in my super, not so much.
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Edited by Agent Racer X: 10/23/2018 3:12:28 PMI agree. I think it should last the whole game and kill everyone on the map every time you do the energy field thing. And just in case some how through all That theyre getting team shot, have them heal on a kill. Oh wait it already does that last one.
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Just slightly increase the energy required per explosion and I'll be fine.
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It is Fist of Havoc but 10x better. Faster, more radius, blink, survive more damage than any other super, longest lasting. Is it enough?
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It has too much armor imo, just reduce that and the super will be fine
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It exists therefore it is OP.
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It's like people forgot Tractor Cannon can suppress people out of their supers... What?
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https://www.youtube.com/watch?v=M6tMq7hiWUA Here’s a different perspective.
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Burning maul takea more than 3 hits to kill a super Nova warp takes a quick press of a button to kill anything nearby The problem with it you have no reason to charge it Give a reason to long charge (drop the quick charge dmg increases the long charge dmg) But personally i don’t care im a pve player and main titan (still waiting for buff on hit detection)
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I find it ineffective when you are in the air.
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I don’t really want it nerfed, but I want to see it tuned where if you bring down, let’s say the blast radius, you also increase the damage. If you bring down the armor, you up the mobility or the healing factor. I think it is currently too good in Crucible, but it’s average in PvE
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Just give it some space, and you can kill it. Problem with that is most crucible maps are in a tight space. Just make the explosion do less damage so you are given the incentive to charge up your bomb
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There’s no point in trying to change the minds of strangers on the internet. Change my mind.
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not a bad way to get loads of traffic to your post. everyone is gonna flock to this haha. way too controversial not to. I give props where they are due
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It's OP until everyone gets good. Then things always change, and it's the stuff no one expected to be good that become strongest. That's what happened with Stormtrance and later with Nightstalkers neutral game and the double dodge and twilight garrison.
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Edited by SnakePayne86: 10/19/2018 3:58:05 AMIt’s not like d1 hammers op I didn’t bitch about that either
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The burden of proof is on the person making the argument. It's not our responsibility to disprove your point. You need to make the effort to prove it yourself.
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It's a roaming super which lasts half a minute.
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Change yer pants.
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lol same kids who defended stormcaller and hammer when ttk launched
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[url]https://imgur.com/a/AG8mpo2[/url] I had too much fun with this.
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It’s not op at all. It’s just whenever people die by it, they come on here immediately and start crying. If it ever does get nerfed, we are going to see the same thing happen to blade barrage, then hammers, then every other super until none of them can kill in crucible. The reason D2 launched in a less fun state than D1 was because of kids like this and sadly it seems like they all want to do it again.
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Edited by meep01: 10/18/2018 7:08:00 PMIts AoE is debatably hefty but it’s not nearly as bad as people act