Can you just scoot those on over to the Heavy/Power slot please? I think that a large majority of us can agree that we don't need another Felwinter's Lie/Matador 64 meta.
For those of you that don't know, Dust Rock Blues is a shotgun that can get max range. I've seen it in action and it's effective beyond SMG range in some cases. It's nasty.
I'm not saying nerf it, but instead why don't we TAKE BIKINI BOTTOM AND PUSH IT.... to the heavy slot.
Shottys suck, but the way they are now isn't the worst thing ever. I kinda like where the sandbox is right now.
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Here we go with the nerfs....
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4 RepliesPlease stop the nerf post you honestly ruined this game once and we don’t need opinions of people who blame their deaths/lack of skill on other things then themselves.
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1 ReplyCan* it’s rarely that you’re going to get a role like this. They brought back random rolls for a reason. The dust can’t even one tap depending on the range. And the ratio of inaccuracy is increased with this patch. So quit complaining
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8 Repliesi like how this guy is calling for a nerf on a weapon that isn't that well known, but at the same time, making one hell of an advertisement for it in the process lol
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4 RepliesI can't use my Old Fashioned, Riskrunner, and Shotgun now that the changes have been made. What happened to playing with Destiny 2's loadout like they said you could?
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5 RepliesIt fires 1 slug. So you need a headshot with it....it is fine...
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7 RepliesLol @people falling back into the fussed dark trap all over again. Say it with me now. RANGE STAT DOESNT REALLY MATTER ON D2 SHOTGUNS. Full choke Impact A nice shader . . . . . Range stat. That is the order of importance
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1 ReplyNah... quit crying it’s just a game.
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11 Replies>effective beyond SMG range SMG range is 1 - 4 meters. Max shotgun range is 2 meters If you are getting killed by a shotgun at 4 meters, that means he shot 2 or 3 times. A max impact takes forever to shoot So, you arent good then
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4 RepliesHigh impact shotguns need to be in the heavy. Rapid fire can stay in special.
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8 RepliesRange on shotguns is almost useless. It is pellet spread and impact that are the most important stats on shotguns.
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Make sense. I don't understand why they would keep Acrius in the power slot then make a kinetic legendary that's just as good?
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3 RepliesDoes it one-bang at those ranges? If so it need to be nerfed or removed If not there's no problem since you only get 1 ammo per kill on average which means you need a regular kill for 1 easy kill
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I feel like primaries are useful enough that it doesnt matter, especially since you only get 2 shots on spawn.
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What other max range shotties are there besides acrius? I want them
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3 RepliesMax range then how come the raid shotgun in the heavy slot then?
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2 RepliesEdited by Talia Sendua: 8/30/2018 8:20:40 PMOh, what comes next? Move all Suros precision shotguns to the heavy slot again? Nerf fusion rifles because they have too much range? Sorry but if we go to move things around again I want all long range/fast handling snipers also in the heavy slot again so I can't get sniped while Holding my shotgun... Your aand mine Statement are both stupid as hell. Deal with it.
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I would suggest an ammo drop on them, give one perfect shot as opposed to 2, cause it can't compete with an acreus for power weapons
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2 RepliesThis is a better suggestion than an outright shotgun nerf. Kudos for being constructive.
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I have to disagree I think the crucible is in a great spot right now.
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The work around here is have max range shotguns have one bullet on spawn, and two ammo drop on a kill, keeping the sheer power of them whilst keeping to momentum you can gain, while not being as much of a crutch.
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7 RepliesHow does one acquire such a shotty?
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I’ll get right on that. Lol
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