I miss the perks in D1 on raid weapons that make the guns deal extra damage to certain enemies. Yes, I know about the Skyburner’s Oath, but I wish there were more. Like the raid weapons doing more against Cabal, the Prophecy weapons against Vex, and maybe the Escalation weapons against Hive. I just hope we see more weapons like that in Forsaken.
-
I did notice one thing today. Tractor cannon critical hits the taken sphere in the taken events. Got it to heroic within first set of enemies.
-
Mods in forsaken will do this.
-
Or even having weapon element matter past simply shield breaking. Which could also go two ways: more against some enemies, less damage against others. It would add a bit more thought to what weapons you carry around.