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#feedback

7/16/2018 4:33:18 PM
7

Nobody liked Heavy spawning twice in a match

So why on earth would you think it would be okay to spawn 10 seconds into a match? It's illogical to think a sword and rocket launcher *wait till heavy spawns* meta was the solution to crucible team shooting.

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  • I like it.

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  • i miss the old heavy system we had in D1 where half way through the match everyone got heavy when they were close to the chest. for a few seconds it was chaos and just a lot of fun.

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    • So we get a new load out system to combat the special ammo issue in D1 to then have excessive heavy everywhere in D2.. WTF.. seriously.. the most ridiculous BS out there.. who thought this would be better than what we had.. at the end of D1, it was pretty close to a great system.. then the go and start from scratch with this horrendous load out and mess with pvp.. its like bungie doesn't think about how many players are going to play the game..

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      • Nobody huh?

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      • Yesterday I was in a qp match. I had shotgun ammo for half the game. It’s pretty ridiculous

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      • I wouldn't mind if they had a 6v6 playlist with old maps and heavy rounds, or made it a private match setting. Would be funny if they tried it in Iron Banner for a week for old time's sake. Make one of the daily challenges involve heavy kills and let the salt flow.

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      • I'm more upset with heavy falling off my dead body when i used up my heavy ammo 3 kills earlier. There is way too much heavy in the crucible. Players shouldn't be able to run heavy the entire match

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