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#feedback

Edited by Spawn: 3/6/2018 6:31:56 PM
82

For Honor went from peer-to-peer to dedicated servers, so can Destiny

From IGN: [quote]After the scheduled March 6 maintenance concludes, For Honor console players around the world can play on dedicated servers. The transition to dedicated server infrastructure for the game is aimed at improving matchmaking and overall stability across all PvP modes.[/quote] I'm hoping this will give Bungie an idea of how to save Crucible. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • We have a mixture of a dedicated server that stores data for you so you don't have to download all of it and also able to stream it. Connection to activity is peer to peer, and the peers just download it from a singular server or a multitude of servers connected to each other. Its a complex system. Asking to rework the system would rework how we go to orbit and how we launch missions. That is changing the engine and bringing other developers like the art team and software engineering. Not so much of a financial commitment, but more of a time commitment in which they don't have with the new schedule they go by. The only problem I see lag is raids when there is memory leaks at the last checkpoint or the host has a terrible ISP.

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