Just curious to see how other people's lists would compare against the one I made up:
DLC expectations:
#1. At least... why not... 15-20 missions. Maybe 5 of those also have a quest or two for unique weapons, possibly exotics, and with each "quest" completed as it pertained to it? You could be "rated" for a better overall version (masterworked, normal, ect.)
#2. Coordination between previous content and future content as it pertains to Lore. This means scanables, weapon types, and backstory would need to be intertwined basically.
#3. Cosmetic modifications to social spaces. We constantly have the same overall thing except for special events. Modify the tower for example or outfit the farm to be able to do more things. ALL of the stalls are empty which used to house Shaxx and other NPC's. Give them quests, gear, and equipment too. Change the Tower to reflect progress that we don't want the Red Legion able to get back in like they did.
#4. 3 months of content is a long time without new activities.
Crucible, while I'm not a fan, needs more options. Whether it is more fun, more expansive, ect.. People need to be able to sign in and enjoy what they see and go through. It's what MMO's do really well, it's what shooters like Halo did really well (my opinion on Halo), and it's what makes gamers from all corners enjoy their time.
These four things are what I think would make each DLC more pleasant and start resolving those pesky issues people are talking about.
What's your list? short and sweet or numbered is all fine.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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More than 2 strikes.