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#feedback

Edited by Spawn: 2/16/2018 8:57:17 PM
42

The special/heavy/ non elemental primary experiment failed.

I think we can all agree these changes were made to improve PvP, yes? I’m assuming the hope was they would boost PvP numbers and the PvE crowd would just roll with it. Well it failed. They didn’t boost PvP numbers, and PvE is less fun, and the players who previously carried this franchise have all left. It was a noble attempt, I disagreed with it, but thought “you never know, might be ok”, but it’s not ok. Change it back, PvE is the bread and butter of this game and should be the focus. If you think this system works in PvE, I’d like to know when the last time you actually used a sniper was? They used to show us graphs with usage of each weapons category (then they’d nerf something into the ground), but if they showed us that graph today I bet sniper usage isn’t even worth registering on the list. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • My power weapon usage looks like this: Rocket Launcher - 95% Telesto - 2% Colony - 1% Auto-shotgun - 2% Sniper - 0% Other Grenade Launcher - 0% Other Fusion Rifle - 0% - Eliminate the "kinetic" category and mix all current kinetic/energy weapons into a single primary slot. - Fusion, sniper, and shotguns need to be moved into the energy weapon slot. - HMGs need to come back in the power weapon slot along with the rocket launchers and I guess the crappy grenade launchers.

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