JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

#feedback

Edited by KovyntheBear: 1/3/2018 9:41:29 PM
0

POLL: More SPACE for Mods and Shaders~

1. Mod and Shader inventory doubled(100).

3

2. More categories of inventory(50 minimum).

2

Alright Bungie, We have a [i]vault that can carry 200 items[/i]. That's great. I like it. I can store every piece of gear I want for a Titan, Warlock, and Hunter. All the exotics I want for each class can go in there. However, for as [i]many weapon and armor modifications[/i] as there are you only give us "50" spaces. [b][u]50[/u][/b]. I have been dismantling all the mods I do not want. The kinetic, energy, and power weapon mods are "okay" at best. But I don't use them. They're instant garbage because the mods I will use or MAYBE use I keep and have to make room for. On that note, Transmat effects are also something I can't keep because the mods are more important. Those are pretty much instant garbage as well. As cool as some of them are....I can't keep them all. If I use them I do it immediately to get them out of the inventory and make some room. I have mostly been playing a Titan. So whenever the game decides to give me a mod that isn't my class (which I don't think should happen in the first place) they're instant garbage. Dismantled. For the Shaders, it's pretty much the same story and [u]this is just as big a part of the game as the mods[/u] are. People want to look cool. I know I do. We gotta have that swag. But I have to throw out some of these shaders....because I don't have the [i]SPACE TO KEEP THEM ALL[/i]. Some of these shaders look good on pieces of armor....while others don't. It's a large mix and match kind of deal. But if we can't keep every shader we collect, we can't have as large a pallete to play with as you have given us. We only have a shader inventory big enough to hold [u]approx. HALF[/u] of the shaders in game. I have thought of solutions though. For the Mods, either: 1. Increase the inventory by [u]double[/u]. 2. Give Transmat Effects their own inventory([i]50 space minimum[/i]) AND make ALL armor mods work in ANY upgrade slot. NO MORE of this "Arms Armor" or "Warlock Bond" modification crap. For the Shaders, either: 1. Increase the inventory by [u]double[/u]. 2. Seperate each "rarity" of shader into their own inventory([i]50 space minimum[/i]). Option 1 will probably be much easier for the devs. Option 2 seems like it would be slightly more work. I don't see this happening but it's an option if 1 doesn't work out. This is mainly a suggestion to Bungie ([i]not that I have high hopes of them reading it[/i]) but I have included a poll for the community to give their input as well. If you got this far then Thank You for reading.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon