JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by CaptMark: 12/13/2017 2:00:22 AM
148

I knew having Luke Smith as the lead designer of Destiny 2 be a bad idea for the game. And his bad attitude has been spread across the development team.

It totally makes sense now, this is why we are suddenly getting lazy updates, and also bad attitude from Bungie. Luke Smith's bad attitude carried over the Bungie team and now this is how they are acting towards the community. It wasn't like this at all with Rise of Iron. Live team before Luke Smith was excited and full of energy, and willing to make Rise of Iron the best DLC ever. It is clear now how the attitude of Bungie changed for the worse. I really hope in the next instalment of Destiny 3 that Luke Smith is fired cause clearly he doesn't know what a sequel actually is, or the idea of how to make a great sequel. Seemed he forgot that Destiny 1 ever existed. Listen he only made one raid, one expansion, some stuff on halo back in the day, and only did work on lore etc. The dude doesn't have a big portfolio and it shows in Destiny 2. I really hope Bungie turns around, finds a better creative lead that is passionate, knows what he or she is doing and [i]cares[/i] about the game they are making. Firing Luke Smith or making him step down as lead is the one of the solutions for going forward.
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Let me go out and say that I absolutely HATE these “fire Luke Smith” posts. They’re a complete short sighted, knee jerk reaction to what’s going on. Luke Smith brought us the Vault of Glass, the first raid in Destiny and arguably the best. Raids were Smith’s baby, and had Destiny 1 launched without a raid or with a boring one, this franchise wouldn’t have gotten far. I’ll say that by directing the Vault of Glass, Smith saved the game. Then he did it again with Taken King, saving a dying game once again by overhauling the game and adding what needed to be added. Taken King was absolutely the turning point for Destiny. Destiny 2 was a disaster, but arguing for Smith to be fired for it is short sighted. He’s not a very good PR person and is inconsistent as a head game director, but he’s capable of delivering quality content and saving the game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    20 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon