While we are Buffing or UnBuffing other grenades, (hopefully amping up other ones) lets also look at color shading of grenades in Crucible.
They have already done this for both Shields and Rifts, with enemy versions being slightly pink. Why can they not do that for any Area Effect Grenades like Arc Pulse, Void and Solar grenades?
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Enemy grenades are highlighted red, though?
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Because pulse grenades then would become void pulse grenades the everybody would be confused blue + pink = purple
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I know that enemy Trip Mines have a red outline where as allied ones do not.
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For the most part that would reduce the effectiveness of grenades. If someone dies to a grenade not because it was thrown at them in a way which lead to their death but instead was from them walking into it then that's their own fault. Being aware of grenades that have been placed and keeping track of them is part of their function. Atleast that's the way I see it. Then again I'm no pvp expert and my skills are woefully non existent so I may just have things backwards.
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Pretty sure that they have.
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They sure didn't during IB this week. If you and an enemy both toss an Arc pulse grenade beside each other, there is no way to tell which is which. What I was suggesting is that an Area Effect Grenade from an enemy being tinted pink, just like they do for Enemy shields and enemy Rifts.
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Or just run through it and hope for the best , or better yet , you could always JUMP over them
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but i have 0 mobility
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You can't jump over them as a warlock, I even tried blinking, but the pulse is so high you still catch damage
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Yeah. Last I played, enemy pulse grenades had a slight reddish tint in the center.