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Destiny 2

Discuss all things Destiny 2.
Edited by BraveCole: 10/17/2017 6:09:16 PM
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I never thought me, of all people, would say this.

But I am starting to lose interest in Destiny. And I'm starting to lose it [i]fast.[/i] Yesterday, I kept browsing the PlayStation store looking for new games. And then when I closed it out and saw Destiny 2, I just sighed. I just don't understand. How does this even happen? I was expecting Destiny 2 to be everything Destiny 1 was(Post Rise Of Iron) and better. It's not even that. This just feels like a repeat of Vanilla D1. And as much as I hate putting on those stupid rose-tinted glasses, Destiny 1 actually had a raid that was enjoyable. It had fascinating gear with perks that were HELPFUL(Bonus damage to oracles, and extra heavy ammo boots, anyone?) And all the weapons were top-tier, and if they weren't top tier, they were still good. Fatebringer, Found Verdict, Mythoclast, Praedyth's Revenege, Hezen Vengeance, Vision of Confluence. It also gave us a sense of prestige and sense of wonder. Elemental Primaries! A legendary type of weapon that could only be found as a reward from the raid. Obtaining these gave you a sense of [b]power[/b], as on Nightfalls with a burn, your -blam!-ing primary was doing an unreasonable amount of damage. Everything in D2 seems.. Weak. Unimpressive. (Except Legend of Acrius. I love that thing.) I'm a titan main(duh) and in D1, [i]An Insurmountable Skullfort[/i] and [i]Dunemarchers[/i] were not that appealing to me. But in D2? They're arguably one of the best exotics titans have right now. And they're still the same version from D1! I'm just gonna cut this post short and say this: [b][i]The Endgame is not fun, and the rewards aren't worth the headache.[/i][/b] I'm not gonna do the stupid Exodus Crash strike on prestige because it's [b][i][u]BUGGED, IT IS NOT FUN TO DO BECAUSE OF HOW POORLY DESIGNED IT IS, AND BECAUSE OF TIMERS AND THE STUPID TIME ONION RINGS AND ODKWKDJEOWKRNWOWJRJWD[/u][/i][/b] And what reward am I gonna get? A duplicate/and or undesired exotic and some tokens? I am 305. These rewards don't mean anything to me anymore. The Prestige raid won't mean anything to me because it doesn't increase light level. The weapons are boring and dull. And the bad part about this is, the community [b][i][u]HAS BEEN SAYING THIS SINCE LAUNCH. WE HAVE BEEN SAYING THE SAME -blam!-ING COMPLAINTS SINCE LAUNCH.[/u][/i][/b] YOU KNOW WHAT WE GET? WE GET STUPID WEEKLY UPDATES TELLING US SHIT WE ALREADY KNOW AND AT THE VERY -blam!-ING END OF IT, WE GET "We hear you" OR SOME OTHER VAGUE SHIT I. JUST. WANT. ANSWERS. Address each of our problems and give us solutions that you are working on. Getting a "we hear you" every week is demoralizing, Bungie. It really is. I mean, -blam!-. This game has become such a bore that I'm not even motivated to write fan-fictions or some other cringy crap. That at least should tell you how I am feeling. Please. Stop the reskins. Stop half-assing. Talk to us. Give us a roadmap. [b][i]Do something.[/i][/b] I'll still stick around. But I will not be playing as much until something changes. It has to, or you're asking for your game to fail. Come on, Bungie. I know you can do it. All those talented folks up at Seattle can give us all what we've been asking for.
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  • Honestly I really enjoyed the main campaign and I got a good 50 hours or so out of the game until I got bored. I still think it’s a good game but it’s very much a casual game now. That’s not really a criticism just an observation. I think D2 will be the sort of game I play for a month when the DLC’s come out and then put back on the shelf after that. And I’m fine with that. There are plenty of other great games out there to play. The issue for Bungie is that I’m not sure if they intended it to be that way. It seems to me they want people to keep playing but they’ve failed to give players any real incentive to do so. Unlike many other people on this forum though I don’t want more pointless grind. I want more story content. New adventures. Bigger and better lost sectors. More NPC’s etc. etc. That’s where this game really fell short in my opinion. Lost sectors where underdeveloped, the worlds still felt empty and there wasn’t any motivation to explore them. And most importantly there wasn’t enough story content to motivate me to keep playing beyond the (short) main campaign.

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