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Destiny 2

Discuss all things Destiny 2.
Edited by iktharius: 10/20/2017 2:32:36 PM
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After 3 Years of Defending Bungie, I Never Thought I'd Say This... (3 Year Destiny Veteran)

Hey all - Pwnzor here, Kill Confirmed represent. Frankly I feel strange. The Destiny 2 experience seems for the first time ... hopeless. I have defended Bungie for 3 years on every fault. Now.. I just don't know. After the Prestige Raid yesterday, I had one of those stare towards the sky with Crawling in my Skin playing as I question my commitment for the last 2 months - 3 years. For the first time ever, I feel Bungie has won - making their $60-110 buy in per player, and not giving the players what was so proudly delivered in the years of D1. Game is bought, with expansion pass, and the $10 starter Eververse package, and thats all they wanted it seems --- which makes sense from a business standpoint. Maximum profit for minimal effort. I will still continue to play, mostly Trials and PVP cause I enjoy them a lot in any game, but there are real issues that need to be addressed. [b]Quick Backstory (slight boasting to give you perspective):[/b] I never thought I'd see the day where I made a post like this. I have played Destiny in its entirety since its inception in 2014. I was one of the first 50 Fireteams to complete Vault of Glass, Crotas End, POE 32/34/35 (night 1 of HOW), Kings Fall. I was the Worlds First Titan to Solo Crota (just google Mr Pwnzor). I have gone Flawless as many times as I've stepped into Trial to try. I have completed the D2 raid on 2 separate accounts over 15 times. I have collected every exotic in all versions of the game. [u][b]NOW GETTING INTO THE ISSUES[/b][/u] On a given forum, there is normally a complaint about a few things that could use tuning. When you isolate those issues, they can be defended by a majority of hardcore players. When you compile the list and really stare at it, it's really just not something I can defend. If the technology and innovation for the below existed in D1, why have so many things have been left out of D2? [b]"It's Crazy to Me” (My gripe with D2):[/b] [1] It's crazy to me that Power Level doesnt matter [2] It's crazy to me that they removed Weapon Rolls for replayability [3] It's crazy to me that 90% of Guns are useless regardless of [2] [4] It's crazy to me that Armor Ornaments no longer exist in game [5] It's crazy to me that Sparrow collection comes entirely from Eververse [6] It's crazy to me that Shader collection (less Trials and Raid) comes entirely from Eververse [7] It's crazy to me that Ship collection comes entirely from Eververse [8] It's crazy to me Token Systems become irrelevant after playing for 2 days [9] It's crazy to me that there are no Strike Specific Loot Options [10] It's crazy to me that there isn't a 6v6, 3v3, or additional PVP options [11] It's crazy to me that there are no Secret Exotics or Easter Eggs (Oryx Basketball Court) [12] It's crazy to me that Exotics look unique, feel unique, but do not act unique [13] It's crazy to me that Max Power Level can be reached with never doing endgame [14] It's crazy to me that there are no means of World Collection (Ghost, Calcified Frags, etc). [15] It's crazy to me that Raids give no incentive for replay-ability (seriously - I used to farm the SH!T out of raids for Ships, Raid Coveted Exotics, Shaders, etc.) [16] It's crazy to me that Vault of Glass is 3 years older and yet seems 3 years ahead of Leviathan [17] It's crazy to me that Crotas End is 3 years older and yet seems 3 years ahead of Leviathan [18] It's crazy to me that Kings Fall is 2 years older and yet seems 2 years ahead of Leviathan [19] It's crazy to me that Hard Mode (and frankly Normal Mode) Raid are simply for Vanity [20] It's crazy to me that Leviathan Raid is a Gameshow and not a Raid [21] It's crazy to me that Factions do not always exist [22] It's crazy to me that I have 2700 Legendary Shards and nothing to spend them on [23] It's crazy to me that no one looks forward to Xur [24] It's crazy to me that there is no arena like POE [25] It's crazy to me that there is no open world arena like Court of Oryx/Archons Forge [26] It's crazy to me that Sparrow Racing isnt in the game [27] It's crazy to me that Sparrows cant do backflips like the Hotwheels Sparrow TDB model [28] It's crazy to me that the meta leans towards 1 path 1 subclass for each class [29] It's crazy to me that Planetary Materials are useless [30] It's crazy to me that gear doesn't require being upgraded (took legit 3 seconds) [31] It's crazy to me that Trials isnt even hard this year [32] It's crazy to me that Public Events, Lost Sectors, Chest Looting, Adventures - are all useless [33] It's crazy to me that this Game is so casual it has driven all of my best mates away [34] It's crazy to me that I will continue to play with hopes of it becoming better [35] It's crazy to me that I can even see myself playing a different game soon, only 1 month after release. TL:DR The technology and innovation for the above existed in D1, why have so many things have been left out of D2. If it is a means of having people pay for more Content, then that is just wrong. Bungie has made the game too casual in an attempt to cater to everyone. Even the casuals find it too casual. Hoping there is a light at the end of this Dark, Dark tunnel. I can guarantee one thing - if there isn't a raid being release in the December DLC, alongside a complete loot system and token system overhaul, then this game is going to die. EDIT: All - just wanted to say thank you all for reading and providing your comments, concerns, and criticisms. We have been top trending for almost 24 hours. Trials has been canceled since this post (crazy?). I will continue to play PVP but let’s hope bungie makes the little changes we would enjoy so much! EDIT 2: Guardians, we’ve reach 1000 upvotes which is truly something else! I wish I could respond to all of your questions and concerns but there are just so many posts now. I’ll give some quick general responses here —�— I think pvp is fun and don’t have many issues (I know many do), I think selling old features as DLC is cash grabbing, I love destiny still just want the inherently needed changes, population should not be dropping this fast, any comprehensive MMORPG in history has expanded its world not shrunk it regardless if they dumbed it down, Trials being canceled makes me sad; all being said I am GOING TO STAY HOPEFUL. [b]ADDITIONALLY -[/b] I have put a job application in with Bungie. As an avid video gamer and dedicated player since Halo 1, with professional experience in WOW and other titles, I feel I could help the team. I am a mechanical and control systems engineer doing project management in New York City currently. My background and professional experience certainly makes me qualified. This has always been a dream of mine - I haven’t given up yet, so maybe I can help. Hope Luke Smith or Cozmo see this and spread the word lol.

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  • Mine as well hire this guy. Bungie can't get any worse

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    • I agree. I would also like to include: 1. Vault space and organization - simply look at Ishtar commander 2. Mod and Shader inventory - no kiosk? why am i deleting shaders 3. Grimoire - When I had all my God roles, raids complete, 3 flawless, etc etc I would farm to get my grimoire higher.. it made sure i did everything in the game Im sure there is more we all miss or wish was included. I havent played Destiny since 10/13 after i got my 3 flawless.. with no trials this week I will be back on Fortnite until next Friday. : /

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      • I hate it to but i don't have to write a term paper about it... calm down and go play something else (i reccomend Shadow of War)

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        • D2......RIP

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          • Yup right there with you

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            • Cool story bro

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            • [quote]i will still continue to play[/quote] Then they won. As long as you play, they can shake each others hands and say it was a resounding success. As long as you play, they have no reason to find a new path. A disappointed customer who pays out the nose and continues to play is worth just as much as a happy customer. Indeed, manipulating a disappointed customer into staying must make them think quite highly of their skills.

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              • I agree! Unfortunately this is how they sort feedback so they may not see this.

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                • I will be pleasantly surprised if they make positive changes. This is a loot based game, and there is simply no loot worth grinding for. Fatebringer was worth the countless hours of grinding to get it because it just changed the way your character was able to work through PvE. Black Hammer was worth the grind (I played normal Crota goodness knows how many times and never got it). G-Horn was worth the grind. There were weapons worth the grind up until Rise of Iron. Then, the only thing that I think people consistently praised was Outbreak Prime. Why change the game so much? Why remove god-mode PvE weapons that were worth grinding for? I wish there was a Dark Drinker equivalent, but there isn’t. I wish there was a Sleeper equivalent, but there isn’t. I with there was a Fatebringer equivalent, but there isn’t. In a loot based game, where is the loot that is worth playing all those hours to get? As it stands, arguably one of the best weapons in the game (PvE and PvP) is Nameless Midnight, and Zavala just hands it to you after they “do two strikes” quest. Bungie, I know you think elemental primaries broke your game. I know you think god-mode weapons broke your game. They didn’t. They were what made the game WORTH THE GRIND! Bring back god-mode weapons or the game will die.

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                  • Edited by PSD: 10/20/2017 11:44:14 PM
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                    Best said. I am around forcing myself to look for something to do while all my buddies play Fortnight. I agree with 100% of what's said here. I myself has been here as long as you. Maybe not as famous but around. I'm usually that 6th for the raid or third for trials who doesn't die. Anyways I spent more time in vog with teams and alone then I have played in D2. Bungie really is holding back on content. I hope it's to cater to PC players and have something huge up their sleeves to release once PC players get to play and dominant Destiny 2. This way the rest of the actual game content can be released. That is my last hope. After that, if there is nothing to offer maxed ranked level players then I must be on my way. Plain and simple.

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                    • Edited by Justi: 10/20/2017 1:18:02 PM
                      Nowhere near your achievements, but 2200 hours and 200+ raid clears in D1 and i agree with your general sentiment. not all the points but enough to agree. D2 is boring as shit and feels like a prelude to D1.

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                        Everyone keeps saying they catered the game to casuals. That's not what happened. They catered it to the entitled children who threw fits people had things they didn't. Instead of putting in the time and woke to get those sought after items they just cried it wasn't fair. Now you don't have to work for anything therefore nothing can be special. Those entitled kids also most likely happen to be the biggest silver purchasers. If you think about it it makes sense they would be. They won't work for what they want but they will use daddy's credit card to buy it.

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                      • Yes at last there are people whothink like myself, personal after a week or so I said the game in a nut shell was far to easy, no more grinding, no more playing the same god dame strike to get a exotic, that in d1 you thought would never come. I feel sorry for XUR he has been traveling to us each week (in d1) with loot that unless you worked your butt off for gaining strange coins you could never afford, now its the flip side of that coin we have the cash 5 days before he arrives but thanks to brainless bungie there is no point in him coming any more because the game has given you most of them within the first week of release. I have to laugh at that one. Again I agree with your point on no p.o.e or c.o.o whats the point in that? Yes the game looks good the tower is a lot more interesting but that's just glossing over the cracks, and there is a lot of them. For me bungie has done one of two things, 1) sold its sole to the devil and tbh kids who live in a (I WANT I GET NOW WORLD) or 2) shown great disrespect to its die hard destiny games, who have over the years had to grind like hell to get a single bloody drop they wanted. I like yourself will keep playing destiny because its destiny and more because of the friends I have found and made over the years, but every man has his limits, and unless a raid like V.OG ( I also love that raid) comes out, and I mean being bloody diffeicult (spelt that wrong lol) I wonder what I will do to keep me playing destiny. PLEASE BUNGIE PLEASE DO WHAT MOST ADULTS DO TELL THE KIDS NO, tell them they have to work hard like we do to get what they want, and PLEASE STOP THINKING WE ARE LIKE SHEEP because you my find we are not and we will if pushed leave destiny or tbh go back playing destiny 1

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                        • If people want to show bungie a message they need to stop playing

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                        • Edited by NiceGuyMLGFTW: 10/20/2017 1:50:21 PM
                          Things to do besides play Destiny: 1. Get a girlfriend or boyfriend. 2. Go out in real life with your chick or dude. 3. Buy a gym membership and see how far you can inflate those sticks. 4. Buy a different game. 5. Play a different game. 6. Buy a fishing pole. 7. Get a job. 8. Get a real job. 9. Plot your meteoric rise to obscene wealth. 10. Buy a dog. 11. Buy a cute fish. 12. Sell your Xbox. 13. Go to the beach. 14. Find real life friends not Guardians. 15. Start a hobby besides Destiny or video games. 16. Play some real life sports and not video game sports. 17. Get la!d. How long has it been? 18. Go to a nightclub or bar, dance for real, not the Eververse Version. 19. Become a real life hunter not a cloaked one. 20. Find a new restaurant to eat at. 21. Go on a vacation without your Xbox and Destiny. 22. Convince a girl to give you her number, it’s not the same as getting a flawless banner to convince everyone how bad-azz you are in Trials. 23. Ride a bike. 24. Find something to fix inside your mom’s house. 25. Cook something. 26. Buy groceries. 27. Do photography. 28. Draw something. 29. Go to school learn something new. 30. Wash your car and then wash yourself. 31. Go sing. 32. Plant something. 33. Read a real book, Destiny lore doesn’t count. 34. Learn a million other ways of living life without playing video games. 35. Congratulations, you just did something different besides playing Destiny — you read my list. Have a nice day =)

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                          • From a destiny year 1 veteran I've learned to block out the bad stuff and just focus on fun stuff like finishing the raid with my year 1 buds

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                          • Bungie hire this dude !

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                            • I'll give 7/10 of those a "true" rating.

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                            • This is why Destiny 2 sucks. Activision clearly has big plans for Destiny 2. In its latest earnings call, the publisher said that Destiny 2 should appeal to a wider audience and that the company is “very excited” about the game’s release in late 2017.

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                            • yes but is has just ben released it still will have patches, updates,ect and its new expansions are still in beta

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                              • It wasnt TLDR for me. I read it all and you have my agreement and up vote.

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                              • and u guys said u wer loyal the origional game was small all anybody realy played was their expansions and with expansions comes updates

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                                • Sadly agree with you 100%. What an amazing game this SHOULD and COULD be if Bungie would just swallow their pride and make the dire changes needed to keep this game alive.. it is so depressing logging onto D2 only a few months in and then just sitting in orbit realizing there is just nothing to play for besides a very limited/restricted pvp that is basically broken as well. All we can do is hope for the best but expect the worst from them, no more getting my hopes up for this game just to have them dumped on each and every time. Respect and progress. Lucky Luch

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                                • Slow hand claps...frickin' spot on. A sequel should always be better than it's predecessor in every way imaginable. Going to put this game down until they come correct!

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                                • what's crazy to me is that you think the game should have everything the first game DID NOT HAVE ON RELEASE. almost all the crap that seems crazy to you did NOT come out until months and months later. hell... the first raid wasn't even available right out the gate. this thread and all the people agreeing with it are what adults call "the whining of entitled millenials"

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                                  • I read somewhere that they had to code D2 from the ground up brand new, since D1's code was bloated and stitched together in weird ways that made it difficult to add/adjust things in the game. This means, they have to go back and re-code all the features that people expect to be there. This is not a valid excuse for what they released. They were also under a contractual deadline that forced their hand to release when they did, rather than polish the game to where it should be. This is not a valid excuse for what they released. I agree with most of the Original Post's list, in general. I won't go into a point by point agree/disagree down the list, but I'll add my thoughts here. I don't believe all the changes were due to caving to casuals. It reflects a much more directed series of changes to cave to the PVP crowd (who also hate the results) to balance the entire game around the crucible, and to get people into the crucible or raids, and keep them there (with friends, in clans, who are only doing those activities). This means removing most of the leveling curve, and making light easier to get. Clearly they've failed to make goals worth pushing toward. The raid and its rewards are almost dumbfounding, but represents several trends: They wanted everything super easy to balance for the crucible. * That meant fixed rolls for weapons so they can balance each individual gun without taking into consideration all possible perks. (collateral damage: no grind for perfect rolled weapons that fit your style of play. Since there were some strike-specific weapons that people wanted perfect rolls on, strikes have also become nearly pointless to grind.) * That meant giving all players 2 primary weapons and moving snipers and shotguns into heavy, with the removal of machine guns, because that's what the big PVPers cried for (everyone must use primaries! stop sniping and one-shotgunning). (collateral damage: PVE feels very underwhelming. You feel weak as you plink away at enemy and boss health.) * That meant restructuring classes so there are only 2 trees to balance, rather than any mix of perks you wanted. Now they're dumbed down without choices or customization. (they gutted some classes so badly... and shifted almost everything into warlock - hunter feels especially underwhelming) * That meant reducing movement speed and increased time to kill. (To me, Titan feels super sluggish compared to D1, moreso than just the removal of titan skating. From what I read, (I haven't stepped foot into the crucible in D2, not even for Iron Banner) increased time to kill has changed crucible tactics to be more team based, which removes many encounters where one skilled player could turn the tides single handedly in close matches.) * That meant removing perks from some weapons that made them fun and versatile in PVE. (like tracking rocket launchers) and made several exotics into yellow legendaries. I could go on. On the topic of type-ignoring-infusion: I felt much more in control of my character's choices in D1, whereas in D2, I feel I have to use the item with the highest light, to ensure I get higher light drops of things I actually want. This has led to many horrible gaming sessions using entirely undesirable weapons that I hate using in PVE, like Pulse Rifles, snipers, grenade launchers, submachineguns, handcannons, sidearms and shotguns. I don't care how much faster light levels would rise with the old system in place, this system drives the fun out of the game for me. I want to play with a kinetic scout and an elemental autorifle with a sword or rocket launcher (would rather have a machine gun, but not an option anymore), depending on how close I can get to the PVE target. As to the speed of getting light levels overall... They seem to jump fast once you hit blue drops. They don't need to jump that fast. (I recall going up 40 points per slot at times) If they smoothed out the progression curve, with purples always being at least 1 light higher than what you have past 265, it might feel more meaningful to gain light levels. I do not think the game should require you to do "endgame" to get max light. That's ONE thing D2 got right, IMO. HOWEVER, I think they decided during D1, that light levels were mainly to be used to gate content, not to provide power to players. It's not like leveling up an RPG character where you get stronger and have more health with a higher level. Light Level only seems to matter as a gauge as to when something is out of your league if you go in too early, but has no benefit if you surpass that minimum barrier of entry... so you never feel sufficiently powerful in the game. When it comes right down to it, it feels like the game is binary: Above or Below the recommended minimum light level for the activity. It doesn't matter how far you are above or below... just 2 settings. (in practice, even if there are gradations in the code, it doesn't feel that way during my game play experience) Also, I think they wanted to allow late-comers to catch up quickly, so they could play with their friends faster. (Nothing to do with Casual vs Hardcore) In addition, I'd very much like a fashion system, where you can wear whatever gear you want for stats, and wear an entirely different set of gear just for looks, because I can foresee a time when I'm attempting to min-max my gear, and some gear (with fixed rolls) doesn't get the stats I want, but looks great. Also, shaders being consumable is a horrrrrrrrrible system. I liked to change my colors depending on the zone I'd be in, or what colors other members of my fireteam were, so it would be easy to tell us apart at a glance. Sometimes I just wanted to have fun. I find myself not using shaders because I never know when I'll find an upgrade and it'll just stick out like a sore thumb without the shader on it. Massively hurts the "fun" factor again. There is NO acceptable explanation for this change. It's past midnight, so I'll stop here.

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