Has anyone else using the Devour Tree on their Voidwalker noticed the following?
When you burn your nade to heal yourself, sometimes it will take your grenade and display full health, but then you die in one shot. The only thing that makes sense is that there's a delay on the animation, I see full health and lose my nade before actually getting full health.
Please fix, I don't mind it taking long, I just hate losing my nade for no reason.
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It seems like there is a couple frame between you eat the nade and gives you health. Same goes for rift, one time i cast rift then i got killed at the very end of the animation i used my rift but nothing dropped on the ground other than my dead body. Very rare but it happened. Not a bug seems, just the timing of ability activation.