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10/16/2017 6:33:10 PM
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It's not their servers. It's their netcode. It's not great. It's way too sensitive. As for errors, when it comes to trials sometimes those disconnects are due to IP-flooding (or DDOS'ing) so the enemy team can either win or face a smaller team and win easier. I don't recall what error code is usually indicative of that.
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  • well it wasnt to do with ddosing due to the fact that my team said the enemy team kicked one of their members to make it fair but they need to do something because weve had to cancel our card four times due to them kicking us mid game or before the start and we lost our card on 5 flawless and its just getting a little annoying

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  • Edited by KannibalKlown: 10/16/2017 6:38:44 PM
    It will always be a problem. If disconnects result in no loss... then people will simply yank the network cables when they either start to lose or are in-transit and lookup the enemy team to see that they're hard-core. People will just disconnect to avoid the loss until they find a team they can win against As for making the game crash proof, it's not gonna happen here. It would require a COMPLETE rewrite of the netcode and Activision (or Bungie I forget) investing in dedicated servers. That's not something that's gonna happen. If it was ever going to happen it would have been when D2 went live, but it didn't so it's not. Yes, it happened with another game in the past. But said game was a copy/paste of the previous year's game that DID have dedicated servers so they just had to do a little bit of work to re-activate the old game's code.

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  • they do really need to get dedicated servers though because when ever i get kicked they try to blame the players connection like come on lol

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  • Depending on the error code, often times it IS due to the players. People keep getting Baboon and reveal they haven't done anything on their end to improve things. Baboon is an error that is almost always local. Quail... I have no idea. I stopped memorizing the Zoo definitions. The netcode is lame. It's 2017, a console game should NOT require you adjust a bunch of settings on your router just to be able to play without crashing. That might have been acceptable when online consoles were first a thing but not today. But lots of people don't take those steps because they think it's rediculous they do so. After all Netflix works fine and CoD so "clearly" it's nothing they need to worry about.

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  • yeah i get the fact how it makes it mid game but its a little ridiculous with the fact of when it gives you an error code at the start and ruins your wins

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  • Like I said. You can see who it's teaming you up with pretty easily while in-transit. It takes only moments to look them up on Destiny Tracker. If you see their ELO scores are higher than your team then you pull the cable and avoid the probable loss.

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