I LOVE the idea of getting together with my friends and playing D2, but they're all in different clans. I can't do guided games with them, and playing with them in other activities earns nothing for either of our clans. This sucks because I have to play withe players who belong to the same "club" as me in order to benefit in any way.
We're only allowed one clan, and switching clans temporarily locks you out of receiving rewards (even if you haven't yet redeemed said rewards on your previous clan, which makes no -blam!-ing sense), thus deterring you from doing it. Point is, once you're in a clan, you're encouraged to stick with it, even if it's terrible.
My clan does basically nothing. They never raid together, they never do trials, and I've earned just as many Nightfall and Crucible engrams for the rest of the clan as I've gotten from them. I've done the raid at least once a week since it launched, yet not once have I gotten an engram from it in my clans. Neither is my clan allowed to benefit from me doing the raid unless they all do it with me. I want to leave and find a different one, but there's no guarantee that the same thing won't happen there, so I choose to stick with the one I have so as to not miss out on whatever mediocre rewards I might get from it.
[b]I suggest the following changes be made to Destiny 2:[/b]
1) The Roster Tab from the map should be moved back to where it was in D1. This will make non-clan friends more easily accessible, and won't give the false impression that I'm about to ditch my raid group when all I want is to see who's online.
2) Members of different clans should be able to team up to be guides together on guided games. The guides will all be considered "honorary members" of the Fireteam Leader's clan for the duration of the strike.
3) If a fireteam wins a crucible match, completes the nightfall, beats the raid, or achieves 7 wins in Trials, every clan that has a representative within that fireteam should receive an engram.
4) Clan XP cap should be increased (both total and personal contribution), and the rate at which players gain Clan XP should increase with every player from that clan in their fireteam (no XP gain increase with just them, a small increase with 2 players, bigger increase with 3 players, and so on).
5) The buffs we gain from our clan banner should be much more effective.
6) Reaching max level as a clan in a season should give everybody in the clan a special powerful engram, one that's guaranteed to be at max light and with multiple items.
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