When i log into Destiny I want to just jump into a game and start playing. Instead I have to go to the Tower and then the Iron Temple, and for a while the Reef to grab bounties so I'm not wasting my play time and i'm maximizing my exp points and upgrades.
They made it so you don't have to turn them in at the tower so why should we have to pick them up there? We have a ghost who can do research and hack into any computer no matter what race secured it, but he can't get an e-mail from the tower with the days bounties?
It breaks up the game for no reason.
Anyone agree? Or am I just being a whiny -blam!-?
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Edited by Pahvi: 8/24/2017 5:35:07 PMYeah, mainly bc load times are long. And then there's that, fock! Forgot to pick up those...
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Well, we will be back to one social space so that's a time savings. Also I think you can select your destination and go, no orbiting time unless you are entering matchmaking. At least that was my understanding and will increase playtime. I spent way more time in orbit trying to get somewhere then I ever did in the social spaces.
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It's slightly amusing that your username is "Fatkid" seeing as you dislike having to move to different places. But, I agree. I brought this up a while ago too in a thread. It's annoying, especially when they have multiple social spaces, which feature unique vendors. At least make duplicate versions of vendors available at each location. Bungie sure seemed capable of that when it came to putting up Eververse kiosks in every god damn social location.
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It's to pad your playtime. Looks good for the investors so they can show them number of players and time they spend in the game.