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Edited by JHarv: 7/24/2017 11:01:31 PM
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cant say im a fan of how many times they have to shoot red bars with their primaries to get a kill. is pve really going to turn into bullet spray, reload, bulley spray, reload, bulley spray, reload... the grenade launcher literally did no damage. i'm hoping the worlds will be huge and have lots to do, not just the same couple of activities that you repeat every week for 6 months. content is not how many repeatable things you can have people do. content is the length of time you can spend doing new things and STILL have things you haven't seen yet. im hoping that these patrols spawn in areas where you aren't just waiting around to see if they happen. that's one thing i liked about the archon's forge. you could just zone in, chill with a few other guys farming some bosses for a while, and leave when you were bored. sometimes mindless activities that have a bit of a grind but still that element of easy team play for loot can be fun. i enjoyed collecting a full archon's forge set of gear in my off time, where i could also try different weapons. i also really hope that there are more than 4 people in any given zone. destiny 1 felt so small. you'd ride through one zone, phase out, and there might be one other guardian around. i want to feel like i'm a part of a world that has lots of other people in it. i want to run into random people, kill steal, dance, mess around, troll, and cooperate. that's a lot of freaking hope, man. im waiting until after release to make a judgment on whether to buy it, and if i watch twitch streams and read reviews that don't address these fundamental aspects of a true pve game, i'm moving on.
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  • Edited by Demon_XXVII: 7/25/2017 6:14:35 PM
    I changed the loadout on the GL, made the rounds fly straighter and hit harder - H.E. rounds.....helped with the direct path, harder hitting & less collateral damage Basically a direct path RPG7, not an arcing increased blast radius Grenade

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  • Yea the grenade launcher did nothing but that's because they fired every shot into the air and totally missed that harpy lol. Only the first shot hit and it was splash damage, not a direct hit. D1 patrol had worthless rewards for patrol missions and public events, so no reason to patrol unless it was part of a quest chain. With the addition of lost sectors, adventures, and now public events show when they start, I would imagine patrol will be a lot more lively.

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