I activated my Titan Nova shield when another player punched me off the map into the water. Yet before I gave up I pressed R1 to attempt to land back on the edge. As I zoom towards it, I noticed I wasn't going to make it...But suddenly my Titan grabbed the ledge determined not to give up. He pulled himself up and I then slammed my shield into the guardians face who nocked me off. Who here has noticed and loves #Ledgegrabbing in D2! (Side note, if yall need a group, please join ForeverWeStand. Clan number is 7583, thank you!
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Edited by Haunter: 7/21/2017 10:17:13 PMDislike ledge grabbing. If you made a bad jump you should pay for it Edit: I'm getting tired of replying the same things to different people. Heres my take: Ledge jumping pretty much is only useful for when one fails a jump and barley snags the wall and makes it. Unless there are some jumps in D2 that [u]require[/u] this it is lowering the skill gap and learning curve, something I and others like to be high (think halo or cs). Imo if you fail a jump you learn from the mistake until you get it. You can prefer it this way, and obviously this is how it's staying but my opinion remains we were fine without it. The only reason I can think of they adding this for is to make jumping puzzles easier. Some applaud that, I personally don't. Who's fault is it when one misses a jump after all?